I damned those bugs myself with a combo of napalm, flamethrower, and incendiary breaker.
But in all seriousness there are some huge bugs that can ruin a run you spent almost 40 minutes on… So I also bring a 500kg to deal with those.
I damned those bugs myself with a combo of napalm, flamethrower, and incendiary breaker.
But in all seriousness there are some huge bugs that can ruin a run you spent almost 40 minutes on… So I also bring a 500kg to deal with those.
Whether or not the game needs this anti-cheat feature, players are still finding ways to give other players huge amounts of Samples (a grindable resource with limited amounts included in each mission) and spawn in unreleased equipment and stratagems.
So clearly the GameGuard isn’t as useful as it could be.
MS Igloo? Is that you??
I agree with the CEO, wait. It’s not worth getting right now.
…and if you don’t buy it, maybe I can get through the damn queue.
All the gameplay I saw on release did not look quality. It simply did not seem fun to play, you can hit all the feature check boxes, but if your game is just a bunch of blinding particle effects it’s going to get panned.
In the linked speech Swen says:
I also want to thank @Wizards_DnD and specifically the DnD team for giving us carte blanche. I’m really sorry to hear so many of you were let go. It’s a sad thing to realize that of the people who were in the original meeting room, there’s almost nobody left. I hope you all end up well
Penny Arcade also had a post yesterday about hearing from former WOTC team members who have been let go.
I’d recommend Killing Mr. Kringle.
It’s a very silly one shot, and it takes 0 prep. It’s a super-streamlined Forged in the Dark game where you’re mischievous little scamps instead of scoundrels.
they probably can’t use the ZP aesthetic going forward.
Now I wouldn’t say that:
You just gotta squint a bit.
“Our goal remains tricking as many people as possible into wasting money on this skinner box.”
Yeah, it’s kind of messed up that I read a 66 as a stunningly negative response.
“Gave me a terminal disease.” - 6/10
Wow, this seems like the closest thing I’ve seen to someone other than Creative Assembly doing big tactical battles.
They were actually pretty small when they made Battletech. I know they pretty much pushed Unity to its limits at the time. Also, some of the design team that made Battletech so great left the company afterward.
It’s pretty disappointing that Lamplighters’ League doesn’t give me the ability to blow parts off my enemies to build my own new troops so they can go out and blow up more enemies.
Char??? I think you mean Quattro Bajeena. A completely different guy.
I do find it really funny that the Titans use Hizacks, and the AEUG uses Nemos. The idea that the Federation would just abandon all the design language of the GM and adopt a more powerful Zaku is very silly.
I get it’s a cartoon and bad guys gotta use the bad guy robots, but it still feels fourth wall-breaking.
I’m done giving developers a pass for not even putting in the minimum. Larian and Bethesda didn’t even put horses in their games because they’re so afraid of rendering the sack.
Everyone says Phantom Liberty will finally redeem Cyberpunk, so I can only assume CD Projekt has spent the past three years creating a perfect horse with the most dazzling balls we’ve ever seen. Can’t wait for those RTX and DLSS 3.5 rendered oysters.
The horse testicle physics are the heart of the game, and we should be boycotting any game that doesn’t have them!
I believe 2008 Bioware had the chops for it, Post-Anthem Bioware gives me such doubt. I think EA has made it impossible for them to make a game like that again.
The timing on these comments reads to me like: “I sure am sad EA made us dilute Dragon Age into a third-person action game and chase trends, now that BG3 proved CRPGs can still sell”.
Though TBF, the genre went on life support for a reason. It will be interesting to see if we get more CRPG mainstream hits going forward.
It’s such a bizarre, but real issue. I’ve always been boggled by the idea that you can’t offer your opinion on some games without first giving them a full work week. “I know you just sat there for the length of 5 movies and didn’t like it, but it doesn’t really get good until you sit through another 10.”
If you give it 2 hours, a game should have made it worth your time.
My genx Brother in Law loves to bring up how he had to pay for college working a pressure washing and catering job. So that’s two part-time jobs. 🙄 Of course the idea of student loan forgiveness is outrageous to him.
Back in 2000 I had no idea they were basically just speed running 10 years of OG Gundam stories. I also didn’t know that the things the characters said didn’t make any sense, I just assumed I was too dumb to get it.
The second half especially is a complete mess, but the power of nostalgia makes it a beautiful mess.