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dude, I LOVE When I Dream! Also the idea of putting the draw pile inside a bedframe and covering the unused top of the cards with a pillow is so genius and creative!
dude, I LOVE When I Dream! Also the idea of putting the draw pile inside a bedframe and covering the unused top of the cards with a pillow is so genius and creative!
It’s interesting how Kyle Ferrin managed to develop such a unique, recognizable and charming art style that I when I looked at OP’s picture, I instantly thought “huh, the art style of the third board game reminds me a lot of Root”
I don’t have a direct answer to your question, but it reminded me of a Tom Scott video where a library tries to keep a copy of everything you can think of (even stuff like leaflets) because it’s not possible to know now what will be relevant/interesting in the future, so it’s better to err on the side of keeping more stuff than necessary than to lose things that might be useful in the future. I suck at summarizing, so here’s the link to this video:
It’s not a native species, but in some German cities, you can see a lot of rose-ringed parakeets. They really stand out between the other local birds, so if you go to places like Cologne or Heidelberg, it’s quite likely to spot them, especially since they’re so loud. A few months ago, I moved to a city without parakeets and frankly, I miss them a lot.
I generally agree, but I’d like to extend it to
red panda > trash panda > regular panda
I love the reflection of the face on the window
me from yesterday, pretending to be a dragon
I first misread this as walking and gave you an upvote (because walking is free and enjoyable, so it makes total sense), then realised you that you didn’t write walking, but you still get to keep my upvote
I’m not blind myself, but thank you for including a description of the comic!
thank you so much for your comment, I had to look a few times at the title to get what OP meant… whoops
Two very charming (and not too expensive) roguelite games I haven’t seen in the comments yet are Blazing Beaks and Dicey Dungeons… I played them on the Switch, but I’m sure they can also be purchased through Steam etc.
In Blazing Beaks, you play different birds with different characteristics and shoot your way through various levels while collecting useful items and annoying debuffs/handicaps like for example, “you cannot shoot while you run” or “every coin you collect deals 1 damage” These debuffing items are the core mechanic - you can collect and exchange them for some really nice stuff that helps you in the long run. Lovely pixel art and really great as a 2 player local coop!
Dicey Dungeons is a little hidden gem where you play as a little dice character and have to fight turn-based encounters in order to escape the dungeon of Fortuna. The mechanics are quite simple: Roll some dice and use them to deal out damage, shield yourself, poison your enemy etc. For example, you might start with a weapon that says “deal X damage points”, so if you roll a 4 and insert it into the weapon slot, the enemy takes 4 damage points. There are a handful of different characters that all work differently (my personal favourite is the roboter where you have to gamble if you want to roll another dice to use in attacks, because once you roll too high, you lose the dice you already rolled for this round). Also, each character has a handful of different modes/rule sets so it doesn’t get repetitive. Bonus points for a pretty art style, charming enemies and some catchy tunes!
Btw, Hollow Knight is not a roguelite but a metroidvania since the levels, items and encounters are not randomized and unique in every play through, but it is absolutely worth playing!