I am not surprised that Yennefer selling out the Lodge got scrapped. That sounds like a plot thread that deserves way more room to breathe than being crammed into the ending sequence.
I am not surprised that Yennefer selling out the Lodge got scrapped. That sounds like a plot thread that deserves way more room to breathe than being crammed into the ending sequence.
Interesting, I make sets of 10. When I see 7 and 6, half of the 6 moves over to make 10 + 3. I say “moves over” because it feels like dividing tokens into sets in my head.
I am just about to start the DLC, but I think the quality of the major bosses in the base game is pretty good. I would actually say that my main complaint is that they aren’t balanced around using all the new bullshit, so it ends up being more fun to fight them without it. Like, I’d love to mess around with spirit summons, but most of the bosses have terrible decision making when there’s more than one target available, so you just get a bunch of free hits. For my replay I just used a bastard sword and restricted myself to “fair” Ashes of War that feel like normal parts of a weapon moveset, like Stamp (Sweep) and Impaling Thrust, and only used a shield on fights where I couldn’t figure out how to do the fight without one, like Radahn, and it was a lot of fun! I also tried out perfumes for the first time and I think they might have to be relegated to the “overpowered” section in future playthroughs: Uplifting Aromatic in particular giving on-demand Opaline Bubbletear effect is extremely powerful and let me win some fights that I wasn’t actually proficient in. (Also it’s not especially fun to farm snow trolls for Arteria Leaf once you run out.)
My secondary complaint is that a lot of minor bosses, especially in the overworld, have a lot of terrain jank and camera issues, like Lansseax going down the nearby cliff and then having weird geometry issues with the tiny raised section down there, or the tree spirit “miniboss” in the rotten pond in the Haligtree that is encircled by raised roots that make the proper part of the boss arena too small, and which it regularly clips through during its animations, making it even harder to see what it’s doing than usual.
Looking forward to it! The Bloodstained games are some of the best Castlevania-likes I’ve played.
Okay the image is messy but the snake coiling around the scales is actually a sick concept.
I will never understand the giga-rich. They could afford to hire round-the-clock help at rates that both buy expertise and inspire loyalty. Your house staff know where the bodies are buried, maybe literally—there’s no world where it makes sense to pay them less than six figures. Remember, $100,000 is 0.01% of $1,000,000,000, or about 0.003% of their estimated net worth of $37B. They could hire an extra maid at $100,000/year and not even notice the expense.
But they can afford even more than that. Splurge a little. Hire a specialist in early childhood education to tutor your kids. Get a chef who graduated from a renowned culinary school. They could afford to spend millions on salary. Why skimp? What do they think they are saving up for?
They say you will likely spend 30-50 hours “leveling” in the desert, but… leveling how, exactly? Grinding the local wildlife into a thin red paste for dozens of hours doesn’t seem to be in theme with Dune. More like Runescape, where you also level all sorts of noncombat skills, maybe?
That’s fair. I imagine if you are playing every day for a long period of time, the game would get stale if it never changed.
How do you even keep returning players? I used to enjoy checking out League every once in a while, but it seemed like it wasn’t possible to keep up with all the changes that way. Every time I went back to it, I felt like I was learning how champions and items worked from scratch, because they kept changing. Eventually after every champ I liked to play had been reworked (some of them more than once) I just gave up.
What exactly are people upset about? Other discussions on this topic appear to mostly involve people who already know what’s wrong. Something about new player experience and bots?
Perfect! :D
If I weren’t lazy I’d make a “I’m literally the guy in the photo” meme about this.
Joke’s on me I guess; I’m also dogshit at things I want to do!
Wait this is a real product‽ I thought it was a meme!
Rublite died after being found unconscious under her coat in an A&E waiting room more than eight hours after arriving.
Is that bad? I love almond milk but I feel like it deserves its own word. :P
There are so many D&D locations even within the Forgotten Realms, and a ton of other settings with their own cool stuff. Why do another Baldur’s Gate so soon? Taking a different direction might also blunt some of the inevitable criticism that it “isn’t as good as BG3.”
The TEA is right about one thing: calling early 21st century machine learning systems “AI” is letting the marketers win. The scoring system is not an “intelligence” in the sense most people would understand the term to mean.
Many companies take this approach and it always leaves me feeling unsettled. How can we have confidence in moderation that isn’t transparent?