misk@sopuli.xyz to Games@sh.itjust.worksEnglish · 4 months agoWizards of the Coast "now talking to lots of partners" about next Baldur's Gatewww.eurogamer.netexternal-linkmessage-square141fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkWizards of the Coast "now talking to lots of partners" about next Baldur's Gatewww.eurogamer.netmisk@sopuli.xyz to Games@sh.itjust.worksEnglish · 4 months agomessage-square141fedilink
minus-square_tezz@lemmy.worldlinkfedilinkEnglisharrow-up0·4 months agoJust curious, what was the let down(s) for you? I feel like they were pretty transparent about what the game was gonna be through the whole dev cycle
minus-squareFenrirIII@lemmy.worldlinkfedilinkEnglisharrow-up0·4 months agoI simply do not like how Larian handles combat encounters or their reliance on environmental damage/restrictions that are always against the player.
minus-square_tezz@lemmy.worldlinkfedilinkEnglisharrow-up0·4 months agoThat’s fair, unless you do some wacky stuff they do rely a lot on forcing environmental interactions, if you don’t want fights to drag.
Just curious, what was the let down(s) for you? I feel like they were pretty transparent about what the game was gonna be through the whole dev cycle
I simply do not like how Larian handles combat encounters or their reliance on environmental damage/restrictions that are always against the player.
That’s fair, unless you do some wacky stuff they do rely a lot on forcing environmental interactions, if you don’t want fights to drag.