It’s really hard to fill a space game with content. It’s not that surprising that a lot of the world’s are empty. This is an issue for all space games, not just Bethesda.
Which is why smarter devs either keep all the action in space, or limit it to specific places in specific planets. Besides, do we really need to land on literal hellscape planets like Mercury or Venus?
It’s really hard to fill a space game with content. It’s not that surprising that a lot of the world’s are empty. This is an issue for all space games, not just Bethesda.
I agree! Which is partly why so many people were surprised and excited that Bethesda took this challenge on. They failed at it.
Which is why smarter devs either keep all the action in space, or limit it to specific places in specific planets. Besides, do we really need to land on literal hellscape planets like Mercury or Venus?
I don’t think the devs are making the decisions in AAA games like that. They’re pretty much always just doing what they’re told to do.