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For bonus points, you’ll have to re-explain some of those things randomly to publish updates, which they now require about every 2 years or less or your game just disappears.
For bonus points, you’ll have to re-explain some of those things randomly to publish updates, which they now require about every 2 years or less or your game just disappears.
There are things that you shouldn’t do or say to minors that aren’t illegal, but anyone reading them would still know it’s it’s unethical/wrong/immoral/whatever. They clearly thought he crossed that line, enough that they’d rather fire him and take a chance on losing the court case for damages for breaking the contract. And then they lost that court case.
It clearly wasn’t just “a chat with a minor”. The rumors I’ve heard is that he was attempting to make plans to meet up with them at a convention. That would definitely be in the “big no no” category for a celebrity talking to a minor, even if nothing untoward was suggested in that conversation.
Because what he did wasn’t illegal. It was just wrong. They didn’t want anything to do with him any more, but he didn’t break the law and so they couldn’t use that part of the contract to terminate it.
They felt it was so wrong that they paid him $20mil to break that contract. They absolutely would have taken another option if it was viable.
It gives out free Steam items that you can sell to other suckers. Sometimes it gives a valuable one. It isn’t a game, it’s a money-maker.
A torrent link won’t either? In either situation, the site needs to seed their own data, at a minimum.
And “100 developers working on it” doesn’t mean much when they’re unpaid and there’s no lower limit on how much they have to actually contribute.
let’s
There’s some irony for ya. :D
And incentivize them to raise it? No thanks!
Yeah, it was a mistake… After they got called on it.
It was absolutely in there on purpose.
That was highly specific language. There was no miscommunication. They were inappropriate. They were not misleading. They said exactly what they meant.
Also, "All terms will go live only when both parties have discussed and have agreed.” ? Hah. The vast majority agreed last time! It was only a vocal few who didn’t agree, and there will always be some who don’t agree. That’s such a nothing statement that I can’t even believe they said it.
Play and completed it on PC GP. It was short, but fun. I only ran into 1 game-stopping physics/control glitch. Quitting and loading again fixed it.
What I’ve heard from gamedevs is that Linux games are their lowest sales and their highest bug reports. Some of that may be from working on a system they aren’t used to, but it just reinforces the idea that they aren’t going to make money there yet.
Is it a “review bomb” for complaining about a legit problem with the game that stops you from playing?
I agree! Which is partly why so many people were surprised and excited that Bethesda took this challenge on. They failed at it.
Yeah, I got that the 150% was a joke. But I think the meat of the uproar wasn’t the joke, but the whole situation of posting this for the community as if it’s an important thing to decide. The joke didn’t help, either, as it shows they weren’t taking this seriously, further enraging people.
Sweeping it under the rug then rubbed everyone the wrong way.
Done well, I think “jiggle-physics” actually call less attention the chest, as it doesn’t look unnatural. The games that get noticed aren’t implementing it that way, though, so it gets a bad rap.
It seems pretty clear to me that they definitely intended to include breast jiggle physics at some level, and they decided that that was something that should be decided by the community. That would indicate to most casual readers that it’s a priority for the devs. If they didn’t realize that would strike a chord with both the pro-sexualization and anti-sexualization people, they weren’t thinking at all.
This looks like a cutesy, cozy game that probably shouldn’t even have jiggle physics. If they really wanted it in there, they should have just done it and said nothing. The “nasty people” they don’t want to “attract” would have appreciated the jiggle, and everyone else would have just ignored it.
The devs brought it into the spotlight and it got talked about. I’m not surprised at that outcome at all.
I think you’ve hit the nail on the head. They clearly skimped on the content for all those planets and handwaved it away as perfectly normal and expected, when it clearly wasn’t good. Why? To add breadth without adding time to the development. To “increase their output” without adding more input.
It clearly didn’t work there, but it could have worked with some decent mechanics and a little more thought into the content. It worked for No Man’s Sky.
Luckily for Bethesda, AI has suddenly gotten a lot better, and they’ll be able to use it to generate a ton of content that feels better than standard old procedurally generated content. That is, of course, if they can manage to work it into their tooling for their ancient engine.
As a wannabe game developer, I plan to use UE5 and take advantage of the deals that Epic offers for selling on their store, but not the exclusivity. I would actually like to launch there, so that my first sales get me as much money as possible, instead of some storefront, but it’s basically game-suicide to do that.
I wish Epic would smarten up about all the complaints about their stores and exclusivity practices and realize that gamers would use their store if it just had the features it needs. They aren’t as entrenched in Steam’s store as Epic believes. Especially after all the free games that Epic has given away already.
As for “Alan Wake 2 dev”… Wake up! Trying to frame this as a “woe is me” situation is ridiculous. That game had a ton of hype before it was even announced, and failing to capitalize on that is the dev’s and publisher’s fault, not the consumer. A Kickstarter would have been nuts if money was what was needed.
That really sucks. I really liked Moon and Mars was fun, too. I’m definitely in for the kickstarter on Home. Here’s hoping they can find a publisher soon.
I’m not surprised that it’s lagging behind the other 2. To me, it feels like Honkai Impact 3rd with a coat of Persona 5 paint on it. Everything is flashy and tries to seem complicated, but it’s dead simple so far. I imagine there’s some actual strategy to the combat later, but at lower levels, it’s painfully lame.
And the writing? Wordy as ever, and so pointless. Skipping through the text quickly makes you miss like 1/3 of it, even if you read super fast. It literally just never shows on the screen, hidden behind some scrolling text area or just not even put onscreen before advancing.
The weapons are all just balls with faces. They seem like children’s toys instead of useful items, and it’s hard to care about them beyond the stats.
I’m impressed they made even that $25 mil.
The only thing that has drawn me in so far is the daily video store thing, and I just thought to myself this morning: “Shouldn’t I just find a good store game instead?”