• KoboldCoterie@pawb.social
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    2 months ago

    You realize that sales come in varying magnitudes, right? Each individual decides what a game is worth to them, and if that means a 50% sale might have been sufficient for a $60 game, but that it’ll take a 65% sale to make an $80 game worth it, then so be it.

      • KoboldCoterie@pawb.social
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        2 months ago

        There’s a fundamental disconnect here and I’m not sure where it is, so let me just explain my position and maybe you can tell me where you’re confused.

        Let’s take, for instance, a game which at full price is $40, a game that’s $60, and a game that’s $80.

        In all of these cases, let’s assume I have decided that I am willing to pay $20.

        In the first case, I will wait for a 50% sale, and buy the game.

        In the second case, I will wait for a 66% sale, and buy the game.

        In the third case, I will wait for a 75% sale, and buy the game.

        If that sale magnitude doesn’t happen, I won’t buy the game. Similarly, if I’ve lost interest in the game by the time that sale magnitude happens, I won’t buy the game.

        It’s very simple. Nobody is forcing you to pay $80 for a game, and nobody is forcing you to buy it just because it’s 50% off, if the 50% off price is not low enough that you feel it’s worth your money to buy it. It’s OK to just not ever buy a game.

        • DarkThoughts@fedia.io
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          2 months ago

          And now increase the price a little more, until you never ever reach your 20 bucks target price point. Please just stop playing obtuse. You should know how percentages work.

          • KoboldCoterie@pawb.social
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            2 months ago

            If that sale magnitude doesn’t happen, I won’t buy the game.

            It’s really not difficult. You don’t have to buy the game. You can just choose not to play it.