- cross-posted to:
- gaming@lemmy.ml
- games@sh.itjust.works
- games@lemmy.world
- cross-posted to:
- gaming@lemmy.ml
- games@sh.itjust.works
- games@lemmy.world
Moral of the story: Tõnis Haavel is an incompetent, vindictive, corpo hack
Salt on wound.
Don’t you ever think that the reason this games get canceled is because they aren’t good? When stuff doesn’t get canceled we get Redfall likes
If you are not familiar with the history of this game, it’s understandable to be skeptical. Obviously in most cases that would be a reasonable assumption. But in this specific case, it being cancelled out of spite actually makes way more sense than it being cancelled because it wouldn’t have been financially viable.
There have been games that were hyped to hell and back and actually completed that were cancelled/prevented from releasing at the last possible moment. Sometimes because of licensing issues. Other times because some upper management dumbass wanted to move everyone to another project and abandon the one they finished.
Well, in this case there is a ALOT of background saying that this probably want the case. It is messed up.
Sometimes. But not in this case; what happened to Disco Elysium is a rabbit hole of corruption and backstabbing that could only come out of Eastern Europe.
ZA/UM leadership can eat donkey dicks, and if I had Musk/Bezos money I would hire every single dev that got laid off from there and just let them make games till the heat death of the universe.
But I’m a povo bitch, so best I can offer is a free drink at the bar and a handjob in the back alley.
That this shit had to happen to Disco Elysium is equally poetic and tragic. This went to be my instant favourite game of all time.
I kinda want to read some of the books the writer of the game has written. They’re apparently a published author.
I know at least some of them are in the same universe even.
That’s even better! Like, up until you start seeing/hearing about the truly whacked out shit in the world of the game, I just assumed it was more or less like the real world and all the weird names were just the result of Harry’s binge drinking and drug use. Once you start getting more info, though, it starts to become extremely interesting.
Did some searching, the guy is Robert Kurvitz and he’s only written the one book, Sacred and Terrible Air. It never got an official translation, but there’s two independent translations. I would go for the one that didn’t get machine translated and intensively rewritten several times lmao
That game is a work of art. I haven’t finished it, I stopped and moved on, yet it hold a very special place in my mind. That a game I want to go back to when I’ll have time for a quiet binge.
Same, I need too much mental space for it, it’s so engaging that I want to actually have the room to enjoy it. When I do I love it, but when I don’t I kind of don’t want to disrespect it and my enjoyment of it with a half attentive state.
I struggle to get into it. Haven’t gotten past the shit kid outside
Yeah, the first boss fight. Give it another shot and fall for the wonderful game forever.