• SkyNTP@lemmy.ml
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    1 month ago

    I’m surprised this isn’t the central plot device of some blockbuster property.

    • WldFyre@lemm.ee
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      1 month ago

      It’s an important world building device in the book Chasm City, by Alastair Reynolds. Which is a fantastic book, highly recommend!

    • Mesophar@lemm.ee
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      1 month ago

      They didn’t make a movie, but The Forever War is one of my all time favorite novels and deals with this situation exactly.

  • MudMan@fedia.io
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    1 month ago

    It’s a good argument against trying sleeper/generation ships.

    In practice, though, the actual sleepers would be so happy to arrive to find a nice McDonalds and a charming small town instead of shuttling down into the middle of uninhabited Arrakis with a 3D printer and a prayer.

    • voracitude@lemmy.world
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      1 month ago

      In practice, though, the actual sleepers would be so happy to arrive to find a nice McDonalds and a charming small town instead of shuttling down into the middle of uninhabited Arrakis with a 3D printer and a prayer.

      As a guy who sometimes gets told “Hey, don’t worry about that work you had to do, you can skip it”, hard agree. No better feeling in the world. And after thinking you’d have to build a whole civilisation from scratch? Yeah, nah, sign me up for the generation ship please.

      • GreyEyedGhost@lemmy.ca
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        1 month ago

        A generation ship and a sleeper ship are two different things (that we can’t yet do). In one, you live on a ship so your kids can go to a new place. In the other, you don’t really live on a ship so you can go to a new place.

      • baltakatei@sopuli.xyz
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        1 month ago

        Imagine if a lost Spanish armada finally arrived at Florida, centuries late, musket-wielding conquistadors raiding a coastal naval academy while a prominent political VIP was giving a speech, taking them hostage like Hernán Cortés did with Moctezuma II (Aztec Empire) or Francisco Pizarro with Atahualpa (Inca Empire).

    • jaybone@lemmy.world
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      1 month ago

      Humans being humans, I bet there would end up being some huge animosity between the two groups.

    • someguy3@lemmy.world
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      1 month ago

      It’s a good argument against trying sleeper/generation ships.

      But then you never send out ships. (Unless you do like embryos or something.)

      • Jarix@lemmy.world
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        1 month ago

        The obvious solution to this is to just not send the faster shios to the new planet, or do but use it as a hub for further travel, and let the sleeper ship people fulfill their literal purpose.

        Celebrate them and support them theres more planets why even bother?

        The sleeper ship people would be going to a planet chosen because it was able, the faster ship people would likely be able to choose a better planet anyway.

        But also could just meet up with that sleeper ship and like take them with you

        • someguy3@lemmy.world
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          1 month ago

          The science answer would be there’s probably not that many suitable planets. And probabilities of ships not making it means sending additional ships is a good idea.

          • Jarix@lemmy.world
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            1 month ago

            Hard disagree on that answer. We have found thousands of possible planet candidates already and we aren’t looking that hard, relatively. The second we have the technical capability to actually get to any other solar system there will be a new instrument in space with the explicit purpose of finding planets we want to travel to

            Edit. This new instrument will not magically appear, i meant we will start the process of building one and putting it in place asap

            • someguy3@lemmy.world
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              1 month ago

              Possible candidates. Because we don’t have the ability to actually know. And it has to be habitable to humans, agriculture, and animal husbandry, which is much stricter than possible (bacteria) life.

              As for using new planets for further exploration, it’s possible but will take time to develop the industry (while trying to build your new planet) and watch space for new targets.

    • Transporter Room 3@startrek.website
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      1 month ago

      I’d argue the type of people who sign up to be first on an extra-solar planet to settle are exactly the kind of people who would rather shuttle down with a printer and a prayer than find a small town.

      I mean, if I were to sign on, I would want to know what the settlement plan is (Like who’s doing what jobs, how will we produce food assuming there is 0 viable land to grow on, what’s the worst case scenario that has been planned for, etc) as well as having a say in said plan… And I know plenty of people who would happily sign on knowing it’s gonna be just them, a tarp, and a Gransfors Bruks axe vs everything the planet can throw at them and they might die inside a week if they aren’t careful.

      And yeah, I imagine if I showed up and all the super hard work was done but everything was still getting started, I’d probably be a little more upbeat. But in no way would I want to see a planet filled with people who got there first. Worse yet, got there by being the 8th generation to be born there.

      I guess it depends what stage of the colonization effort you’re on. People signing on for the tail end would be ecstatic, probably.

    • Thorry84@feddit.nl
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      1 month ago

      But is it a good argument? What are the chances a new technologies will be invented that allow for ships that are actually substantially faster? And what are the chances of some conflict or disaster or combination preventing any ships from being built regardless of how fast those ships are?

      My view is: As soon as technology is ready there’s an actual 1% chance of a successful mission, launch right away. And keep on launching till you can’t launch anymore. Sure maybe something better will come along, but maybe it won’t. If the window of opportunity is open, don’t wait for it to close.

      But in reality I don’t actually think interstellar travel for living humans is possible. There are so many issues, it’s hard to see us overcoming us all. But maybe the state of the world has left me jaded and the future will be bright somehow, who knows. I’d love to be proven wrong, but for now I lean of the side of impossible.

      • MudMan@fedia.io
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        1 month ago

        You kind of answer your own question there, honestly. If you’re at the point where you can somehow convince hundreds to thousands of people to get a one way ticket to turning into a space popsicle for the chance of eventually turning into xenomorph chowder, then you can probably also do better than that eventually.

        So from that perspective we both hard agree that interstellar travel is probably not practical to any degree of technology below full-on Star Trek. But also, we both hard disagree that “shoot people into space to die as soon as you have the ability” is something that any society is ever going to do. If some modicum of a survival instinct is needed to evolve intelligence, then the answer to the Fermi paradox is that aliens looked at the practicalities of actual interstellar travel and went “Hell, no”.

        If anybody out there is willing to do interstellar colonization you better believe that it’s because their star is about to pop and they’ll try that exactly once.

        • GreyEyedGhost@lemmy.ca
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          1 month ago

          First, there have always been people who have thought, “I’m fine with the chance of dying to do this thing.” Free climbers, for instance. If the odds of survival are zero, and your personal effort isn’t going to change it, that number goes down by a lot.

          Second, unless we find a FTL solution, surviving in space indefinitely is the first step in interstellar travel, because 3000 years is functionally equivalent to indefinitely. If you’re response to that is sleeper ships, you only survive if the ship survives, and we’re back to the same point. The reason this is important is because if the planet at the destination isn’t required for your survival, you have a lot more flexibility for how you colonize that planet, which vastly improves the odds of success.

          As for the Fermi paradox, it doesn’t require that everyone wants to colonize a different star, build a Dyson shell, or whatever, it requires that everyone who doesn’t want to do that be willing to do whatever it takes to stop anyone else from doing it (and can make it count). It’s a slightly different proposition, and one that I think is less likely than other solutions.

      • Jarix@lemmy.world
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        1 month ago

        Why waste your hate on it? I haven’t had McDonald’s in over 25 years now and it causes me no problems to just go past one and not think about it

    • Darkassassin07@lemmy.ca
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      1 month ago

      Who launches a space ship only half full?

      No room to take a second crew/passengers+their supplies (food/water) onboard, can’t exactly tow a space ship either (esp FTL)… So, help how?

        • Darkassassin07@lemmy.ca
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          1 month ago

          That’s an awful lot of cost and effort to launch a ship specifically for ‘rescuing’ another ship that’s not really in any trouble, it’s just a bit slow.

          It’s already got the supplies it needs, a set course, and a plan for when they arrive at their destination. It doesn’t really need help.

          Then there’s the problem of docking one ship with a second ship that likely wasn’t designed to/with a dock. That’s not a trivial task in a vacuum.

          TBH unless they are in some sort of distress; it seems better to let their plan play out. They’ll arrive when they were expecting to, and will have less work to do setting up a settlement when they arrive.

  • MNByChoice@midwest.social
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    1 month ago

    Or you know, this is discussed in advance and the faster ships pickup the slower ships on the way (if possible).

    I get the world is a shit show, but it is less so when we discuss.

    Fun meme though.

    • Hupf@feddit.org
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      1 month ago

      faster ships pickup the slower ships on the way

      That’s not how space travel works, at all, unfortunately.

      • skeezix@lemmy.world
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        1 month ago

        With 2 jumps it is. Jump to calculated position of old ship. Load cryo beds onto new ship. Jump to destination.

        • UnderpantsWeevil@lemmy.world
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          1 month ago

          I think the problem is more matching velocities so you can make the pickup. Also, a certain compatibility between vessels for any kind of docking/passenger exchange.

          Even then, there’s a huge energy cost to slowing down mid-flight. It might actually be faster to drop off improvements as you fly by and let the slower vessel upgrade itself using the improvements.

          This also opens up a big question of extra-solar transportation economics. If you’re planning to develop Vehicle Y that can outpace Vehicle X, why would anyone get on X to begin with?

          • Spacehooks@reddthat.com
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            1 month ago

            I kind of picturing it like how planes refuel in the air.

            Cause it’s 50 years later. 50 years ago they thought we have flying cars but no one thought of smart phones. Stuff happens. Plus this way you can less people through the ftl because the rest are on their way. something like raised by wolves with androids and human incubators prepping for the rest. Also no gaurentee humans can survive that kind of trip. Could only be able to send a bunch of walle’s setting up the town.

    • Saledovil@sh.itjust.works
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      1 month ago

      If we assume that the ship, while traveling, always moves towards its destination, but it might be off by up to 1 degree. Then the margin of error for its position would grow until about the midway point in the journey. I have no idea how to calculate this, unfortunately, but I’d image there’d be a lot of space you need to cover if you want to find the ship.

      • MNByChoice@midwest.social
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        1 month ago

        Yes. That is a problem. Not least of all for the sleeper ship.

        I am going to assume any higher technology follow-up ship will only do best effort.

        So, then there is a good window for memes about “lost” sleeper ships.

    • leisesprecher@feddit.org
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      1 month ago

      Given the brittleness of civilization, chances are the backup tapes with the exact flight planes get lost during a thunderstorm and 50 years later nobody remembers this ship even exists.

      • Swedneck@discuss.tchncs.de
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        1 month ago

        brittleness of civilization? last i checked civilization has managed to survive 12’000 years since it first came about.

        • RagingHungryPanda@lemm.ee
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          1 month ago

          We’ve actually had multiple civilizational collapses. Just because humans survived doesn’t mean the knowledge or civilization did.

        • leisesprecher@feddit.org
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          1 month ago

          Is that so? Then how is Akadia doing currently? And what’s up with the Hittites? Are the geometry nerds in Egypt still in power?

          Civilization as a whole might survive, but civilizations are constantly going under. Just think about how much knowledge was lost during WW2 or after the collapse of the Soviet Union.

          There’s exactly two locations in this world still having samples of small pox. Do we know that the location in Russia is still operational? They might as well lost power in 1991 and had their Diesel stolen.

      • MNByChoice@midwest.social
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        1 month ago

        50 years is terribly short. 500 maybe.

        Also, resolvable. Space beacons, stone tablets, etc.

        If you can think of it, so can they.

        • leisesprecher@feddit.org
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          1 month ago

          And I can think of just as many ways how it can get lost.

          Stone tablets break, and how can you even communicate abstract concepts like spacetime coordinates on a slab of stone? There’s a huge debate on how to communicate the simple idea of “danger, don’t dig here” on top of nuclear dumps.

          Beacons require enormous amounts of power. We can barely communicate with voyager, and that thing is just outside of our solar system and we know exactly what and where to look for.

          Think about hieroglyphs. Those were out in the open for centuries and only through a lucky accident we stumbled upon the Rosetta stone. Otherwise we would have no idea what these weird symbols might mean.

          • KillingTimeItself@lemmy.dbzer0.com
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            1 month ago

            There’s a huge debate on how to communicate the simple idea of “danger, don’t dig here” on top of nuclear dumps.

            actually it turns out the answer is quite simple, do nothing, you don’t want anybody digging there, and why would anybody dig there if nothing is there.

            And if they are capable of digging down to where the waste lies, chances are they’re advanced enough to know about radiation and other relevant risks, so we don’t really have to think about it all that hard.

            also voyager 1 was launched in 77, we’re coming up on 50 years, so we could use voyager as a stand in for that specific ship, it’d be weird if we just, sent someone out into space, and didn’t ask any questions, or try to get any follow up information or anything.

            The human race is much too nosy for that.

            • leisesprecher@feddit.org
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              1 month ago

              , it’d be weird if we just, sent someone out into space, and didn’t ask any questions, or try to get any follow up information or anything.

              I think you kind of missed my point here.

              Think about the infrastructure needed to communicate with Voyager. How many people would be capable of rebuilding it, if it would break? Given something like a major war, or a pandemic, might those people die or simply be shifted to more pressing issues? Since a sleeper ship doesn’t have an active crew, stuff might simply break on their side too. Maybe an asteroid hits the dish.

              I’m not arguing that it’s impossible to build technology to keep in touch, I’m arguing that those who do the touching vanish. That’s a different angle.

              • KillingTimeItself@lemmy.dbzer0.com
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                1 month ago

                voyager still works today, so no problems there. It’s had a few issues, but those were able to be fixed remotely, interestingly enough.

                It’s unlikely that the entirety of humanity would ship itself off in one go, it would take hundreds, probably thousands of ships to remove humanity from the planet, and even then not everyone would want to leave.

                So as far as managing infra, it would be fine, those would be the last people to leave, simple as that, and even beyond that some remote communication and admin would be possible.

                You could easily keep like 5% of the sleeper ship population up and working on it, i would expect that to be the case frankly. You could likely manage it pretty effectively from that point on, if certain services fail you could automatically wake up a maintenance team i suppose.

                I think you’re thinking way too 21st century, when this post is thinking 77th century.

              • MNByChoice@midwest.social
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                1 month ago

                The space beacon doesn’t have to be far out. Just far enough no one nukes it in WW3.

                The FTL civilization will likely notice a radio signal from within our solar system.

                • leisesprecher@feddit.org
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                  1 month ago

                  You’re looking the wrong way, literally.

                  It’s not about us being found by another civilization, it’s about a sleeper ship being forgotten by us.

        • Avatar_of_Self@lemmy.world
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          1 month ago

          How would a space beacon be detected by an FTL ship? Unless there’s some sort of weird quantum entanglement communication with some paired exotic material, whatever data (probably a waveform of some type) would be so fractional it is unlikely to be useful or even detectable.

          But on top of that, if we still contend with inertia, a ship has to slow down precisely to the velocity of the slower ship or do it multiple times to detect it somewhere and then speed back up again.

          But then, we’d also have to figure out why the resources are even worth it to spend and weigh the chances of success and the risks of failure.

          Unless the problem is arbitrary for everything involved it is doubtful that regardless of what the future holds for technology that we just wouldn’t pick up the other ship/passengers.

          • MNByChoice@midwest.social
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            1 month ago

            Space beacon can be in our solar system. It only needs to give start date, end point and route.

            We can make-up FTL rules. They can use future magic tech to send probes out ever X distance to look for sleeper ship. Or not.

            • Avatar_of_Self@lemmy.world
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              1 month ago

              Well if you want to hand wave stuff for a story, sure. The issue with the beacon is a few fold though. So, let’s say they use something close to the speed of light to communicate like a laser and there happens to be no obstructions and the beam is so narrow and powerful it just works. Being even a few light years away just isn’t accurate enough to know exactly where something is going to be in space. Sure, if it travels in an exact straight line (so it’s not near any massive bodies) there’s likely to be some sort of drift, even slightly angular. That’s going to translate into likely at least kilometers in the 10k range between the time it takes the data to be known vs. how many years have already passed from that last bit of data.

              Sure though, take away any need for inertia or fuel and yeah, they can just stop somewhere, figure it out and go again and grab it or better yet there’s just some technobabble thing that can instantaneously keep Sol updated in near real-time but also the ship coming to get it. That’s just plot devices for a story though and an author can hand wave away anything they want, so there’s no need to say that if we just talked about a problem in advance, we would just figure it out and make it happen because that only needs to be done in some made-up fantasy if that’s what the author wants to do.

              • MNByChoice@midwest.social
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                1 month ago

                Yes. I agree. Lots of hand waving.

                I have lost track of the full conversation, but I was meaning beacon as a lighthouse, not as in lowjack. Both are good though.

                I think better stories come from “adults did planning and communication, but shit went wrong” than “fuckers didn’t read any SciFi and assumed shit would just work.”

      • UnderpantsWeevil@lemmy.world
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        1 month ago

        50 years later nobody remembers this ship even exists

        Famously, nobody knows about the Apollo Moon mission today, because we lost all the records from 60 years ago.

    • CileTheSane@lemmy.ca
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      1 month ago

      Or you know, this is discussed in advance and the faster ships pickup the slower ships on the way (if possible).

      Or in an infinite universe just go to a different planet.

  • atro_city@fedia.io
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    1 month ago

    Imagine trying to escape humanity only to end up being surrounded by humans again. Nightmare fuel.

  • TallonMetroid@lemmy.world
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    1 month ago

    If you have working FTL now, though, and can get there faster why not also intercept the sleeper ships and bring them with you?

    • SkyeStarfall@lemmy.blahaj.zone
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      1 month ago

      Maybe if you had FTL, but chances are you’d still be limited on fuel and supplies

      You have to slow down to the sleeper ship to intercept it, and then speed up again with that extra mass, it probably wouldn’t be practical unless the ship was designed for it

    • trampel@feddit.org
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      1 month ago

      Space is big. You just won’t believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it’s a long way down the road to the chemist’s, but that’s just peanuts to space.

      • Farid@startrek.website
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        1 month ago

        3000 years is a lot. You can’t imagine how profoundly, unbelievably long that is. In just 65 years we went from the Wright brothers’ first flight to landing on the moon. And technological progress is exponential. Assuming people don’t all kill each other, in a couple hundred years, maybe a thousand, it will likely cost the humanity next to nothing to go pick them up, if they so desire.

      • TallonMetroid@lemmy.world
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        1 month ago

        A sleeper ship isn’t going to be doing any maneuvers other than constantly accelerating before the halfway point and then constantly decelerating after the halfway point. Predicting the position of the ship at any given moment based on that is a textbook physics 101 problem that students are expected to be able to solve by hand. If you’ve got FTL cracked then you’ve got the computational power to account for any real world variables that would throw off such a prediction.

        • deadbeef79000@lemmy.nz
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          1 month ago

          You’re not quiet getting the scale of the problem.

          It’s like looking for a needle in a haystack. Except the haystack is 100km deep and covers the entire planet. But, you know that the needle should be some where in Manhattan.

          • TallonMetroid@lemmy.world
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            1 month ago

            It really isn’t. When you know where they started from, and what direction they were supposed to be heading in, then even without knowing how fast they’re supposed to be going, it’s literally as simple as dropping out of FTL at regular intervals behind the sleeper ship and pointing a telescope in the general direction you’re going until you hit the sleeper ship’s light cone. What other posters have suggested about potential technical limitations relating the nature of the FTL drive and/or logistical problems with actually doing a pick up make sense as blocking issues, but finding them to begin with is a solved problem. Like, this is basically “where are Voyager 1 & 2 right now”, and we actually know exactly where they are right now because we’re still picking up their radio signals, powered by a 249W generator (less power than used by a typical modern PC!), from over 136 AU out, and a sleeper ship is going to be way more visible than that.

        • OpenStars@discuss.online
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          1 month ago

          Maybe they are like people today (or Ferengis in Star Trek) and just don’t care, not seeing any profit in the endeavor.

    • thebestaquaman@lemmy.world
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      1 month ago

      Pure sci-if speculation: Your FTL (or near-c) tech is reliant on a deep gravitational well or a strong radiation source (like a star) to stop. I can see a sci-go scenario where that is the case.

  • becausechemistry@lemm.ee
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    1 month ago

    Worse: your sleeper ship arrives at what should be a pristine planet. But FTL capable ships beat you there. And they ruined the planet over a few thousand years. And now they’re sending out refugee ships of their own.

  • Mouselemming@sh.itjust.works
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    1 month ago

    And for the only time in your life, you’re SO well rested!

    Oof, what if it turned out you get 3000 years of nightmares and wake up insane?

    • SaharaMaleikuhm@feddit.org
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      1 month ago

      Shouldn’t all biological processes be stopped. I’d assume you can’t even dream. You just go under and get back up instantly.

    • Spacehooks@reddthat.com
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      1 month ago

      I liked how it was in raised by we wolves where everyone shared a dream so the kids where technically older than their bodies.

      I know another shared dream hyper sleep where the guy in control went mad and tortured the crew until they band together to stop him. Then he arrived dead. I dk name.

  • mlg@lemmy.world
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    1 month ago

    Elite Dangerous players flying loops around generation ships while listening to their horror downfall logs.

  • SOB_Van_Owen@lemm.ee
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    1 month ago

    Or you arrive to find the civilization has had time to collapse and given way to the rise of damned dirty apes.