- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
Guess story is not a priority at Bioeare anymore
It’s a shame what happened to Bioware, great story tellers only to get canned because they didn’t make enough money for papa EA.
RIP the next Mass Effect. :<
Honestly only room for improvement here. The OG writer for ME wrote ME1 & 2 with ME3 being a guy who supposedly squabbled with him over details and abruptly changed course and retcons, and some even trying to put some of the worst ideas of Andromeda as stuff he passed on for them to use (note: this last one is mostly speculation without real proof to best of my knowledge)
Recent, last 10 years or so, Bioware games have not had the quality of writing they were known for in the 90s and 00s, with some charitable takes on TORs overall writing as being very shotgun approach and seeing what sticks and the fans react well to rather than a very clear end point in mind from the start.
It’s not like Mass Effect was known for it’s story and writing.
First two were good, 3 was, well…
The ending to 3 was a bit of a cop out and generally out of line with the narrative of the game up to that point. Everything proceeding that was fantastic though. Still an 8/10 in my book
Yup, 3 is amazing until the last 10-15min. So many satisfying conclusions to story threads started in 1 or 2.
In my opinion this is fixed with MEHEM. But I agree with you, especially the OG ending before the directors cut.
All these studios are ships of Theseus at this point
They’ll probably get an LLM to write their game plots now. 🙄
The Reapers have won.
This is not good news. Seems like Bioware gets to be more of a support studio for EA from now on
Kinda has been for a while tbh
Neverwinter Nights Hordes of the Underdark and Shadows of Undrentide were peak Bioware titles, IMO. The absolute pinnacle of their writing.