- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
TL;DR:
Minimum Specs:
- OS: Windows 10 version 21H1 (10.0.19043)
- Processor: AMD Ryzen 5 2600X, Intel Core i7-6800K
- Memory: 16 GB RAM
- Graphics: AMD Radeon RX 5700, NVIDIA GeForce 1070 Ti
- DirectX: Version 12
- Storage: 125 GB available space
- Additional Notes: SSD Required
Recommended Specs:
- OS: Windows 10/11 with updates
- Processor: AMD Ryzen 5 3600X, Intel i5-10600K
- Memory: 16 GB RAM
- Graphics: AMD Radeon RX 6800 XT, NVIDIA GeForce RTX 2080
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 125 GB available space
- Additional Notes: SSD Required
Man, this is some BULLSHIT. Why do the Alpha Centaurians have to wait so long?
Stupid speed of causality.
We still haven’t established whether some form of warp drive is doable or not. Even if you can’t move faster than light, if you can distort spacetime around yourself sufficiently in the right way, you can maybe get a functionally-similar effect.
https://en.wikipedia.org/wiki/Alcubierre_drive
That’s the problem though. While antimatter exists, which has negative mass, it exists only in small amounts, and you’d have to have a massive amount of it to accomplish such a feat. We’d need to find a way to create it.
And don’t get me started on the other problematic aspects of it, like space debris.
I love PBS Space-time
Digital downloads only. The throughput is fine, but the latency is terrible.
A LY isn’t a unit of time…
And a parsec isn’t a unit of distance but that didn’t stop Han Solo from completing the Kessel run in fewer than 12.
As naff as a Solo film was, they actually closed that plot hole and clarified he was talking about distance.
That was actually explained back in the pre-disney EU, so it hasn’t been a plothole for decades. Solo just kept the existing explanation, which was pretty neat.
Didn’t realise that, makes more sense.
They barely know anything about the game at this point, they won’t expect it for several more years.