• MurrayL@lemmy.world
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    2 days ago

    When has that ever been the case? The age-old tradeoff has always been that consoles are restrictive and un-upgradable, but cheaper than building a PC due to fixed parts costs and loss-leader strategies.

    There’s sometimes a period right at the start of a new generation where the cost for the newest and shiniest console outpaces equivalent pc hardware, but that gap disappears within a year or two every time.