Game development engine Unity has U-turned on some parts of its hugely controversial plan to enforce fees on game creat…

    • Aurenkin@sh.itjust.works
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      1 year ago

      Yeah, in light of the existence and steady improvement of the Godot engine, feels like not a great time to be pissing off a lot of your customers.

    • Terrasque@infosec.pub
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      1 year ago

      Definitely going Godot for the future. Just the knowledge that I don’t have to worry about licensing is priceless.

    • English Mobster@lemmy.world
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      1 year ago

      A bit harder to ship on console, though.

      At least Unreal is source-available and you only need to use the license for the version of Unreal you use. If Epic changes their license, you don’t need to agree to it and can still ship under the older license.

      Godot is a great engine but it isn’t a silver bullet. It can get there, though.