stopthatgirl7@kbin.social to Technology@lemmy.world · 1 year agoUnity’s new “per-install” pricing enrages the game development communityarstechnica.comexternal-linkmessage-square68fedilinkarrow-up1501arrow-down111file-textcross-posted to: technology@lemmy.worldtechnews@radiation.party
arrow-up1490arrow-down1external-linkUnity’s new “per-install” pricing enrages the game development communityarstechnica.comstopthatgirl7@kbin.social to Technology@lemmy.world · 1 year agomessage-square68fedilinkfile-textcross-posted to: technology@lemmy.worldtechnews@radiation.party
minus-squareSteve0Greatness@lemmy.worldlinkfedilinkEnglisharrow-up36arrow-down2·edit-21 year agoThis is why non-libre software sucks. They have 0 incentive to not screw you over.
minus-squareDarkwinDuck@feddit.delinkfedilinkEnglisharrow-up7·1 year agoWith how many companies started trying to move libre software to non libre licenses, it’s also not a given that that helps. I guess at least you can just fork libre software if that happens.
minus-squaretabular@lemmy.worldlinkfedilinkEnglisharrow-up7·edit-21 year agoBeing licensed as free software (libre) just means users have the freedom to fork and continue without the copyright owner. The same bad incentives still exist but they are mitigated when devs know competition can sprout out of their bad actions.
This is why non-libre software sucks. They have 0 incentive to not screw you over.
With how many companies started trying to move libre software to non libre licenses, it’s also not a given that that helps.
I guess at least you can just fork libre software if that happens.
Being licensed as free software (libre) just means users have the freedom to fork and continue without the copyright owner.
The same bad incentives still exist but they are mitigated when devs know competition can sprout out of their bad actions.