• magnetosphere@kbin.social
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    1 year ago

    I kinda understand this situation and kinda don’t. Did Unity put enough flexibility in the Terms and Conditions to allow it? What’s stopping other companies from doing the same thing?

    • BarrierWithAshes@kbin.social
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      1 year ago

      Nothing really. Unreal could easily implement these changes. With Godot though, if they did there would be a huge backlash + exodus and new team would form to make something like Godot2 or some new name.