I kinda understand this situation and kinda don’t. Did Unity put enough flexibility in the Terms and Conditions to allow it? What’s stopping other companies from doing the same thing?
Nothing really. Unreal could easily implement these changes. With Godot though, if they did there would be a huge backlash + exodus and new team would form to make something like Godot2 or some new name.
I kinda understand this situation and kinda don’t. Did Unity put enough flexibility in the Terms and Conditions to allow it? What’s stopping other companies from doing the same thing?
Nothing really. Unreal could easily implement these changes. With Godot though, if they did there would be a huge backlash + exodus and new team would form to make something like Godot2 or some new name.
It’s open source so you can always fork it, and they can’t force a license where you pay per install.
Godot 2 already exists, being the one before Godot 3, so in the slim chance of this happening it would not be named Godot 2
2 Godot 2 Furious
I sleep much better at night knowing that this is also true for Wikipedia