Now, 11 years later, it looks like the finish line for Squadron 42 may be in sight, although CIG stopped short of announcing a release window.
[Cue Laugh Track]
They might as well say they have an unreleasable buggy mess and don’t know how to fix it yet. Which for today’s standards is saying something.
So they’ve finally stopped the feature creep and are ready to start finishing the game. I hope they finish it within 4 years and release it june 10 (in honor of duke nukem 4eva)
I wouldn’t count on that necessarily. They’re having a live event and saying it’s nearly done, but they’ve been saying that since about 2014. I’ll believe it when it’s downloading personally.
It’s amazing how little I trust announcements like this now. I have been burned so many times by empty promises from game developers that I can’t feel hyped anymore.
What I find interesting is that every generation of gamers has a different original hype disappointment moment. For some, it was E.T. next, maybe Daikatana. For me it was Spore.
Spore was a big let-down, but I think that Starbound was the last straw for me. I never bought an early-access game since then.
The ship has sailed
Yes, that is what ships do.
Well, some ships don’t have sails. In fact, most don’t these days.
Actually, fun fact, we’re seeing ships with sails make a comeback as part of reducing oil usage. That’s not relevant, I just think it’s neat.
That is fun.
We don’t need to sail the seas when we can walk across the wreckage.
That’s deep.
Not if we want to walk across them.