But connections is so much more fun. Wordle is a solved game unfortunately.
But connections is so much more fun. Wordle is a solved game unfortunately.
All good points. I will address them in a later version.
The Cargo.lock thing is weird though, but apparently the builtin .gitignore of codeberg/forgejo has Cargo.lock in it.
Weird, I had not had this name already. Might rename it to yarcp (yet another remote copy). Thanks for the heads up.
deleted by creator
deleted by creator
deleted by creator
Shouldn’t that be:
DELETE FROM real_influencers WHERE name = 'Simon Riggs';
But this is not the super tic tac toe I know (and also implemented 10 years ago in college). Here you play until all ttts are solved. The version I know, has a winner only if in the bigger grid there are three wins in a tic tac toe fashion.
Say you are working for a family member (helping your dad with his company or sth.). A colleague once had to go help his parents with their small company and no one questioned it a bit. No “better pay?” or “man you are moving far away!” just “oh, well good luck”.
British women and British cuisine… The birth of a seafarer nation.
Okay now it works again…
Link doesn’t work.
Yes, right. We could completely erase one third of exploitable vulnerabilities (by your numbers) only by switching to modern languages.
There is no good argument against that. Why wait for C or C++ to try and implement get another weird “solution” for those problems? (That no one uses then anyway)
Dude, you wrote 2 days ago, you will vote in the general election in November in a thread about the American general election…
Who lives in denial?
Btw. as a German, no one outside the US wants Fahrenheit.
Why do people still host their stuff on github if they know its illegal?
How would you play a DRM-free game bought through steam without steam? (Genuine question)
First off, cause you are programming under windows, a lot of things will be harder for you. As seen on your problems with Python.
Most Linux installs have it right from the get-go and everything else is as simple. So giving directions for developers on other platforms might be much easier than what you had to go through. (Maybe use WSL?)
Let’s get to your real question:
How does one organize dependencies in a way easy for new contributors?
Since you will use Python, I will use that as example.
Most languages have a way to automagically import dependencies. Python has the requirements.txt file. Installing dependencies is then really easy. It is also a widely known way to do that, has lots of explanation online etc. so seasoned pythoneers will know what to do and younglings will get to know a good standard right away.
Bonus tip: If you don’t have a GUI library yet, maybe also search for game engines. They provide all the necessary tools as well, oftentimes have good GUI add-ins and are (mostly) for all mayor platforms.
I did actually find a very similliar bug in the experimental rendering engine of element (the matrix client). So yes, this is something that exists somewhere else too.