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Joined 5 months ago
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Cake day: April 11th, 2024

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  • When you talk about a sample, what does that actually mean? Like I recognize that the frequency of oscillations will tell me the pitch of something, but how does that actually translate to a chunk of data that is useful?

    You mention a sample being stored as a number, which makes sense, but how is that number utilized? Again assuming uncompressed, if my sample “value” comes up as 420, does that include all of the necessary components of that sound bite in a 1/44100th of a second? How would a sample at value 421 compare? Is this like a RGB type situation where you’d have multiple values corresponding to different attributes of the sample (amplitude, frequencies, and I’m sure other things)? Is a single sample actually intelligible in isolation?









  • In my opinion, open world doesn’t mean being able to complete any objective in an arbitrary order.

    Progressive growth is one of the most rewarding things in an RPG for me. That means that I have to rethink my path forward until I gain the strength to overcome an obstacle. And that also means that some of my once difficult foes can be a showcase for my experience.

    Areas aren’t blocked, they’re turned into goals for me to overcome. Yes, I should have a choice in how I explore the world, but having limits gives you something to break through.