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Do they need a “strategy” when the whole point of a primary is to find a suitable candidate?
Do they need a “strategy” when the whole point of a primary is to find a suitable candidate?
Amusing that Jerry is omitted from that screenshot
This seems to be the limit. One more very and it 404s
In the same way that watching porn on public transit is a social no-no
Saved a click: It was GTA 5 for the top downloads. And it’s only looking at Playstation 5 downloads
I guess it’s more asking what the alternatives could be. I don’t have the answer, and truthfully don’t have much of an idea what is out there to solve that problem.
Is there a system that can get information to someone, maintaining anonymity for the sender the whole way through? Like having an open drop box where you’d be able to put whatever documents you want into it.
So I recognize that having the files securely encrypted is a valuable thing, and that having privacy for sharing is also important. But how do you actually share this without creating a vulnerable point?
Say I wanted to leak some file as a whistleblower, I’d still need to get the link/password/etc shared to whomever I’m leaking to, right? Sorta defeats the purpose when you need some other source of contact, right?
In my opinion, open world doesn’t mean being able to complete any objective in an arbitrary order.
Progressive growth is one of the most rewarding things in an RPG for me. That means that I have to rethink my path forward until I gain the strength to overcome an obstacle. And that also means that some of my once difficult foes can be a showcase for my experience.
Areas aren’t blocked, they’re turned into goals for me to overcome. Yes, I should have a choice in how I explore the world, but having limits gives you something to break through.
This is my running complaint with most Bethesda RPGs. Just about everything scales by player level, which can put you in situations where enemies are downright impossible to kill if you’re too spec’d into non-combats.
When you talk about a sample, what does that actually mean? Like I recognize that the frequency of oscillations will tell me the pitch of something, but how does that actually translate to a chunk of data that is useful?
You mention a sample being stored as a number, which makes sense, but how is that number utilized? Again assuming uncompressed, if my sample “value” comes up as 420, does that include all of the necessary components of that sound bite in a 1/44100th of a second? How would a sample at value 421 compare? Is this like a RGB type situation where you’d have multiple values corresponding to different attributes of the sample (amplitude, frequencies, and I’m sure other things)? Is a single sample actually intelligible in isolation?