• ioslife@lemmy.ml
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    4 months ago

    They literally just announced a MetroVR game that looks sick and that they’re adding PC support. They’ve hardly given up.

    • MentalEdge@sopuli.xyz
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      4 months ago

      Wait, as in official PC compatibility for the HMD?

      Like, could I play Call of the Mountain on a PC!? (if it gets a port after Forbidden West)

      Edit: Holy shit, yep. That’s amazing, the PSVR2 hardware is some of the best available right now, if it works with SteamVR it might finally be a legit upgrade option for me from the Index.

      • ioslife@lemmy.ml
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        4 months ago

        As in, using the PSVR2 to play PCVR games on your PC.

        I’ve got an Index and have played PSVR2. I still prefer the Index because of the knuckles. I’d be interested in seeing if I could use the headset + knuckles

        • MentalEdge@sopuli.xyz
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          4 months ago

          I actually hate the knuckles. They are ergonomic amateur hour, they were made for one size and one size only. I regret ditching my CV1 because of them, though being able to play VR games on Linux numbs the pain a lot.

          For me they are basiaclly unusable because of the placement of the buttons in relation to the handle.

          Due to the straps, your hand has to scoot right up to the top end of the handle, but this means my long skinny thumb lands way past where the buttons are. To use the buttons, the touch pad or the joystick, I have to bend my thumb into a claw that’s not even close to comfortable.

          To see what I mean, hold your phone with one hand and try to touch the corner closest to that hand. That’s what the Index controllers are like to use for me. I basically stopped playing games that require using the buttons.

          The top adjustment moves side to side, not up and down, and if you put it in the lowest position possible, and therefore best for me, I now also have to bend my fingers sideways as well as inwards.

          The large hand adaptor that valve made for people like me to 3d print barely helps, and makes their already heavier weight even more of an issue in games like beat saber.

          I desperately need an alternative to them

            • MentalEdge@sopuli.xyz
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              4 months ago

              I wish. I just cut the straps off entirely so I can hold them further down, but the straps are what makes the off-set weight of the sensor bars bearable, so now I’m dealing with that.

                • MentalEdge@sopuli.xyz
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                  4 months ago

                  I’d have to pad them by about three times the thickness of the official “booster” attachment that you can 3d print. I do have them, and they help, a little.

                  But by the time my thumb would really land in the right place, the controller would be too thick to hold with the rest of my fingers.

                  I’ve thought this through, the Index Controllers can’t be saved.

            • MentalEdge@sopuli.xyz
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              4 months ago

              Hey, I took out some frustrations by making a couple cathartic edits about downvoters that can’t be asked to use words, because then I’d be able to retort about how wrong they are.

              If you think that wasn’t me “getting recalibrated” on this shit by doing something that amounts to little more than screaming into a pillow, then I don’t know what to tell you.

              Now get off that high horse, it’s clear that your inability to reach the grass from up there is making you feel far too superior to even realize when you’re being a patronising piece of shit who is farming upvotes, rather than helping anyone.

                • MentalEdge@sopuli.xyz
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                  4 months ago

                  Not bad. A response like this and I would have treated you with respect from the start. The way I’ve done throughout these “4 hours” in other threads. That switch isn’t hard to flip, especially when I’m not as out of control as I pretend to be.

                  But I’ve been keeping up with this thread since last night, sleeping, going to work, cooking… I ran a discussion thread on !dungeonmeshi@ani.social and much more.

                  This stuff doesn’t bleed for me. I don’t get pissed from a comment online then tear into a friend on discord. I don’t have trouble keeping separate things separate.

                  My very source of frustration is the lack of the kind of consideration you are showing now, the kind every person on earth should be capable of. My edits are screams into a pillow, because the only people who see them are the ones who either come back, or showed up after the people I made those edits in response to.

                  The people who came across my edits and then decide “yeah, I’ll pile on” may not be the same people that sparked my frustration, but they are the very same kind that cause it.

                  Face to face, we don’t deal with angry people the way we do online. In person we react with caution and empathy. Is that what happened here?

                  Yes, I played into the unfortunate reality of how this works online for my own satisfaction…

                  But your appeal for me to remember that there are people on the other side, is redundant.

                  I didn’t forget that. I explicitly took aim at the type of person that does, and I don’t think I missed.

        • 🇰 🔵 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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          4 months ago

          I hope it also comes with the opposite of being able to use a non-PSVR HMD on the PlayStation. Don’t have a PSVR, but I do have a Q3 and a PS5 with a couple of games that come with free VR versions I’d like to check out in an official capacity (remote play app works with the Quest but it’s janky). But I won’t be holding my breath for it.

      • Flaky@iusearchlinux.fyi
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        4 months ago

        I’d imagine it’ll work through something like Steam Link like the Quest line of headsets do. Which is still nice, but that means for me trying to invest in networking gear that may or may not work. 😩

        (and I’ve tried powerline, I’ve gone through three of those things, they all have a habit of disconnecting unless I ping my router. Someone on Twitter suggested that I rewire my entire house as if I can afford to do that. 😐)

        • MentalEdge@sopuli.xyz
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          4 months ago

          It’s just USB C.

          Unlike the PSVR1, there is no special processing box required to make it work, it’s just power, USB and a displayport signal, carried by a single standard USB C connector.

          And even the PSVR1 got figured out by hackers to the point that the hardware can now be used directly, no PS4 required.

          I don’t imagine that any PSVR2 PC compatibility would require using the HMD through the ps5, when you could just plug it directly into the PC.

  • Fapper_McFapper@lemmy.world
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    4 months ago

    I mean. How many times do they need to do the same thing before people realize Sony will abandon every peripheral?

    • Omega@lemmy.world
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      4 months ago

      Do they? I’m pretty happy with my first PSVR. The PSP was really well supported. The motion controls on the PS3 were well supported and lead to the creation of the PSVR on the PS4. They made PS4 games support remote play even after the Vita was no longer supported.

      The Vita is the only one that I can think of that was abandoned.

  • kadu@lemmy.world
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    4 months ago

    VR always dies, then 10 years later it comes back, then dies again. Can’t wait for the next iteration in 10 years.