• Kilorat@lemmy.world
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    7 months ago

    it looks like you have to skip the part in italics at the top of articles (disambiguation, “other uses”, etc…) too for that to be effective

  • Programmer Belch@lemmy.dbzer0.com
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    7 months ago

    Well then, another project to do, DDOS wikipedia using a crawler that checks the average and maximum amount of nodes to get to philosophy

    • Shelena@feddit.nl
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      7 months ago

      I mean, it is not that creepy. Philosophy underlies science and almost everything is studied in science. I guess the same is the case for other concepts that are just as broad and fundamental. Or maybe it is possible to go from almost any page to almost any other page. I guess that would make sense too.

      • gandalf_der_12te@feddit.deOP
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        7 months ago

        Yeah but remember you have to click the first link (except links between parentheses, because they are often translations).

        • Donkter@lemmy.world
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          7 months ago

          I think it’s because, as someone earlier in the thread pointed out. Most article begin by stating what the topic is a subset of. Since everything is a result of humans categorizing and thinking about the world, that inevitably leads back to philosophy.

          • gandalf_der_12te@feddit.deOP
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            7 months ago

            Yes, I agree. However, that makes it even more interesting when the categorization doesn’t lead back to philosophy, but instead goes in a loop.

  • lugal@lemmy.ml
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    7 months ago

    Fun fact: Since “Philosophy” is part of a loop itself, you could say the same thing about any of the 11 element of that loop, including “Three-dimensional space”

  • Gork@lemm.ee
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    7 months ago

    For the pages that eventually end up in loops (not to philosophy), is this kinda mathematically analogous to some of the shapes in Conway’s Game of Life?

    • barsoap@lemm.ee
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      7 months ago

      …yes? Well, at least there’s valid definitions of “analogous” that make this true: Hypertext links form a directed graph, loops form, well, cycles in that graph, and executions of game of life can be mapped onto a directed graph, and that graph can contain cycles, just as with hyperlinks without any out-edges escaping those cycles. Executions, plural, if you only use one the graph will have only one out-edge per node and either be infinite, or have one back-edge. Rather degenerate, you’d call it a (repeating) sequence instead of a graph to not make things unnecessarily complicated.

      Not very meaningful though as wikipedia articles and game of life aren’t isomorphic, at least to my knowledge. If they were isomorphic you’d actually have interesting mathematics at hand.

      They’re both… terminally loopy graphs, that’s it (I just made up that term there’s probably a proper one). Also the ones “ending” in philosophy also end in a loop, it just happens to include philosophy.

    • TxzK@lemmy.zip
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      7 months ago

      I don’t think so. Game of Life is Turing Complete, and to highly oversimplify what Turing completeness is, it basically means it can theoretically perform any computation your computer can from given instructions. So when a pattern in a Game of Life ends up in a loop, you are actually instructing it to do so, not much different than writing while (true) {} in a computer program for example. While here, it’s just two pages ultimately linking to eachother.

  • SuddenDownpour@sh.itjust.works
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    7 months ago

    Don’t let yourself be LIED to. BIG PHILOSOPHY is behind this, changing Wikipedia’s RULES so that they can CONTROL YOU through YOUR THOUGHTS. Don’t let big philosophy win, STOP THINKING.

  • Stelus42@lemmy.ca
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    7 months ago

    Ironically enough, starting with Philosophy gets you to a loop that includes “logic”, “reason”, and a few others, but never leads back to philosophy.