• flashgnash@lemm.ee
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    5 months ago

    That’s got a lot better recently with everyone moving to web anyway though

    Proton was the last piece of the puzzle needed for full parity imo

    • TCB13@lemmy.world
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      5 months ago

      Web is nice and welcomed yes, but it isn’t native performance nor a native Adobe application.

      • flashgnash@lemm.ee
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        5 months ago

        I think Adobe is looking at a web based Photoshop aren’t they?

        But yes the Adobe suite is one of the last hurdles for parity, if I could afford it anyway that is

        • TCB13@lemmy.world
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          5 months ago

          I think Adobe is looking at a web based Photoshop aren’t they?

          Browsers have limitations and PS is a complex product. Consider this, Adobe made a native iOS version of Photoshop for the iPad and it has just a few select features that the desktop version offers, the performance isn’t that great as well… So, if Adobe can’t even create a native Photoshop clone for another OS (that centrally shares core code with the desktop version) what makes you think they would be able to deliver anything on a browser that would come even close?

          • flashgnash@lemm.ee
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            5 months ago

            I’m not sure whether that’s a matter of hardware limitations or company resources to port it though

            Not to say web would receive more than mobile

      • flashgnash@lemm.ee
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        5 months ago

        I’m running Wayland on my two Nvidia machines and it’s workable, I can get high performance in most games under wayland, though I believe that is through xwayland

        • Victor@lemmy.world
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          5 months ago

          Yeah I ran Wayland and Steam was working pretty well with it. But when I bought a HiDPI display (1440p), Steam looked like absolute garbage for some reason. Really blurry text and images, and parts of the UI kept flickering or going blank. I don’t know how to solve that. Especially since the only change was in the resolution of the display. Everything else was identical.

          • flashgnash@lemm.ee
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            5 months ago

            I’m using hidpi and have similar flickering, but it still works and the games look fine so I just ignore it

            • Victor@lemmy.world
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              5 months ago

              That’s the thing, the game looks like crap for me, low-res and blurry. It’s Rocket League.

              I just saw that you could maybe disable Steam from using Wayland, and fall back to using X11 instead, when using the flatpak version (which I am). So presumably that would make it use XWayland? But I thought Steam was using that anyway. I don’t freaking know.

              Maybe what I actually need to find is how to get HiDPI working for XWayland. 🤷‍♂️

              • flashgnash@lemm.ee
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                5 months ago

                Weird, I’ve just tried booting up rocket league and it looks fine to me. I’m not using the flatpak, using the nix package

                I thought steam always used xwayland as well.

                Is it only rocket league that has this problem or everything?

                Could be your specific GPU unfortunately I’ve had a few Nvidia issues happen on one GPU but not another under an identical stack, they don’t seem to test their Linux drivers properly