I think Adobe is looking at a web based Photoshop aren’t they?
Browsers have limitations and PS is a complex product. Consider this, Adobe made a native iOS version of Photoshop for the iPad and it has just a few select features that the desktop version offers, the performance isn’t that great as well… So, if Adobe can’t even create a native Photoshop clone for another OS (that centrally shares core code with the desktop version) what makes you think they would be able to deliver anything on a browser that would come even close?
I’m running Wayland on my two Nvidia machines and it’s workable, I can get high performance in most games under wayland, though I believe that is through xwayland
Yeah I ran Wayland and Steam was working pretty well with it. But when I bought a HiDPI display (1440p), Steam looked like absolute garbage for some reason. Really blurry text and images, and parts of the UI kept flickering or going blank. I don’t know how to solve that. Especially since the only change was in the resolution of the display. Everything else was identical.
That’s the thing, the game looks like crap for me, low-res and blurry. It’s Rocket League.
I just saw that you could maybe disable Steam from using Wayland, and fall back to using X11 instead, when using the flatpak version (which I am). So presumably that would make it use XWayland? But I thought Steam was using that anyway. I don’t freaking know.
Maybe what I actually need to find is how to get HiDPI working for XWayland. 🤷♂️
Weird, I’ve just tried booting up rocket league and it looks fine to me. I’m not using the flatpak, using the nix package
I thought steam always used xwayland as well.
Is it only rocket league that has this problem or everything?
Could be your specific GPU unfortunately I’ve had a few Nvidia issues happen on one GPU but not another under an identical stack, they don’t seem to test their Linux drivers properly
That’s got a lot better recently with everyone moving to web anyway though
Proton was the last piece of the puzzle needed for full parity imo
Web is nice and welcomed yes, but it isn’t native performance nor a native Adobe application.
I think Adobe is looking at a web based Photoshop aren’t they?
But yes the Adobe suite is one of the last hurdles for parity, if I could afford it anyway that is
Browsers have limitations and PS is a complex product. Consider this, Adobe made a native iOS version of Photoshop for the iPad and it has just a few select features that the desktop version offers, the performance isn’t that great as well… So, if Adobe can’t even create a native Photoshop clone for another OS (that centrally shares core code with the desktop version) what makes you think they would be able to deliver anything on a browser that would come even close?
I’m not sure whether that’s a matter of hardware limitations or company resources to port it though
Not to say web would receive more than mobile
On Wayland though… That’s the next bit IMO. Maybe the final one.
I’m running Wayland on my two Nvidia machines and it’s workable, I can get high performance in most games under wayland, though I believe that is through xwayland
Yeah I ran Wayland and Steam was working pretty well with it. But when I bought a HiDPI display (1440p), Steam looked like absolute garbage for some reason. Really blurry text and images, and parts of the UI kept flickering or going blank. I don’t know how to solve that. Especially since the only change was in the resolution of the display. Everything else was identical.
I’m using hidpi and have similar flickering, but it still works and the games look fine so I just ignore it
That’s the thing, the game looks like crap for me, low-res and blurry. It’s Rocket League.
I just saw that you could maybe disable Steam from using Wayland, and fall back to using X11 instead, when using the flatpak version (which I am). So presumably that would make it use XWayland? But I thought Steam was using that anyway. I don’t freaking know.
Maybe what I actually need to find is how to get HiDPI working for XWayland. 🤷♂️
Weird, I’ve just tried booting up rocket league and it looks fine to me. I’m not using the flatpak, using the nix package
I thought steam always used xwayland as well.
Is it only rocket league that has this problem or everything?
Could be your specific GPU unfortunately I’ve had a few Nvidia issues happen on one GPU but not another under an identical stack, they don’t seem to test their Linux drivers properly