I’m in the opposite group. I don’t care for Larian’s games (though I wish them the best) and I was very let down when they made the latest Baldur’s Gate.
Not sure why you’re being down voted, it’s a reasonable opinion to have if you don’t like their games. I feel the same about the originals. I tried them and respect them a lot, but they’re just not for me.
Don’t think people should downvote you for this opinion, especially with you even being respectful about it.
I had a good time with BG3 (though I’m less high on it than most people), but at the end of the day it’s clearly a Larian-game. If you didn’t like the Divinity series you probably won’t enjoy BG3, and if you had hoped for a BG 1&2 feel, you would probably be a bit let down.
One thing I appreciate between BG3 and their Original Sin series is that the latter games felt like turn based Splatoon whereas the former has much less surface spam barrelmancy (though it is still present)
I know what you mean - and combat in D:OS2 would often devolve into pure silliness - but at the same time their proprietary systems also had more play and more interesting wrinkles to them than the 5E they were shackled to in BG3. I can’t decide which I think is better really.
I found the surface interactions to be really cool, and I think overall I like divinity 2’s combat more. That being said, all the jumping/pushing stuff from BG3 is amazing and I would love to see that added to s future divinity game.
I’m in the opposite group. I don’t care for Larian’s games (though I wish them the best) and I was very let down when they made the latest Baldur’s Gate.
Not sure why you’re being down voted, it’s a reasonable opinion to have if you don’t like their games. I feel the same about the originals. I tried them and respect them a lot, but they’re just not for me.
BG3 has insane fanboys who don’t accept any criticism of it. It makes it difficult to review games any more
I think a fair few people have tied their identity to products so they feel like it’s a personal attack to not agree or not like something they like.
That’s a tale as old as time, whether it is heritage, nations, religions or products people tie their identity to.
The triumph of modern marketing. The company is my friend and the product is my child.
Picturing someone downvoting this makes me giggle. I guess people don’t like getting read that hard lmao
Just curious, what was the let down(s) for you? I feel like they were pretty transparent about what the game was gonna be through the whole dev cycle
I simply do not like how Larian handles combat encounters or their reliance on environmental damage/restrictions that are always against the player.
That’s fair, unless you do some wacky stuff they do rely a lot on forcing environmental interactions, if you don’t want fights to drag.
Don’t think people should downvote you for this opinion, especially with you even being respectful about it.
I had a good time with BG3 (though I’m less high on it than most people), but at the end of the day it’s clearly a Larian-game. If you didn’t like the Divinity series you probably won’t enjoy BG3, and if you had hoped for a BG 1&2 feel, you would probably be a bit let down.
One thing I appreciate between BG3 and their Original Sin series is that the latter games felt like turn based Splatoon whereas the former has much less surface spam barrelmancy (though it is still present)
I know what you mean - and combat in D:OS2 would often devolve into pure silliness - but at the same time their proprietary systems also had more play and more interesting wrinkles to them than the 5E they were shackled to in BG3. I can’t decide which I think is better really.
I found the surface interactions to be really cool, and I think overall I like divinity 2’s combat more. That being said, all the jumping/pushing stuff from BG3 is amazing and I would love to see that added to s future divinity game.