Premieres sometime in 2025. The new PV is here. Check out the ANN article for more information. Synopsis from AniList:
In a world where everyone takes wonders like magic spells and dragons for granted, Coco is a girl with a simple dream: she wants to be a witch. But everybody knows magicians are born, not made, and Coco was not born with a gift for magic. Resigned to her un-magical life, Coco is about to give up on her dream to become a witch … until the day she meets Qifrey, a mysterious, traveling magician. After secretly seeing Qifrey perform magic in a way she’s never seen before, Coco soon learns what everybody “knows” might not be the truth, and discovers that her magical dream may not be as far away as it may seem…
Studio Orange doing Stampede and Land of the Lustrous is a pretty nice showing of the fact that 3D work is just as valid an artform as traditional animation.
The cost of production on this one will be massive if done right using 100% traditional animation. Studio Oranges style isn’t right for the series, but CG is a tool that can be massively more efficient for certain things, and in the hands of competent animators, you might not even notice it was used.
You’ll be hard pressed to find new anime series that don’t mix it in for certain scenes in order to bring productions costs down, and studios are increasingly figuring out how to do this really well. (Chainsaw Man is a recent great example)
What you mean to say is “I hope they do it right”. The same way you notice bad CG, you’ll notice bad 2D animation.
A more efficient production, means more money to put towards those small moments that only work in 2d, but otherwise would have gotten simplified down to way too few frames to cut cost.