• 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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      3 months ago

      I don’t see how they could capitalize on this specific bullshit other than to just keep on keeping on and not joining Sony in requiring a new login for a service you, as a PC player, might not even give a shit about.

      Unless they can get away with porting Bloodborne to PC or something… 🤔

    • FiveMacs@lemmy.ca
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      3 months ago

      Sony, Microsoft, Ubisoft, ea, Activision/Blizzard, rockstar, Nintendo and Square Enix will never see a dime from me until they change face.

      I will never pay for anything they produce. it’s all trash.

  • Balthazar@sopuli.xyz
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    3 months ago

    Wait a minute.

    WHY TF IS HORIZON ZERO DAWN GETTING AN REMASTER!?!?!

    WHAT IS THE POINT? What stupid idiot thought this was a good idea???

    And that bloody price tag! €50 for accessibility features and slightly better performance? Why… Why is this a successful way to make money? … I… I’m sad now.

    • GreatAlbatross@feddit.uk
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      3 months ago

      Because if they remaster it, they can also remaster the price.
      Which is probably why they’ve pulled all the old versions.

      • Rekorse@sh.itjust.works
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        3 months ago

        I think they are actually asking, “if this is such an obviously stupid move, and there aren’t enough stupid people to buy the game, why would Sony even bother working on this?”.

        Either the costs were incredibly low, or they figure they will profit off the data they collect enough to make up for it, in my opinion.

          • Rekorse@sh.itjust.works
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            3 months ago

            Possible, surely. Gamers are pretty well informed these days though. And the original game looks beautiful already.

            The people who would care about the graphical difference would know enough to know how stupid this is right?

            • sugar_in_your_tea@sh.itjust.works
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              3 months ago

              I don’t think so, a lot of people just want “the best” and don’t need to actually have quantifiable reasons why it’s “the best.” Spending $50 or whatever to get “the best” isn’t really a concern when you’re mostly looking to max out your $10k gaming PC.

              Whether there are enough of those to cover the development costs here is another question, but since they eliminated the alternative, even those who are “smart enough” don’t have a realistic alternative.

              • Rekorse@sh.itjust.works
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                3 months ago

                I guess for those that hadnt already bought the game yet, since the addon is only 10$. I don’t know, id be interested to see if they go positive or negative on this game specifically.

  • dejected_warp_core@lemmy.world
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    3 months ago

    I never played this game; is it really so good that fans were clamoring for a re-release? What am I missing if anything?

    Also, I may be misremembering when this was launched but isn’t it a bit early for a re-master on this one?

    • Nibodhika@lemmy.world
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      3 months ago

      It’s good, but not good enough that I would be willing to have DRM on it. And yeah, it’s too new to have a remaster.

  • slaacaa@lemmy.world
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    3 months ago

    This happens when there is a lack of competition. If ME didn’t shit the bed with xbox in this generation, Sony would be trying harder

    • ampersandrew@lemmy.world
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      3 months ago

      They’re competing with PC now and simultaneously trying to turn this into a vector to convert people to PS5. It won’t work, but the fact that there are PC versions at all show how they can’t just do what they want with impunity.

      • GoodEye8@lemm.ee
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        3 months ago

        It’ll be interesting to see what Sony will do considering they’re not going to pull PC players to PS and PC ports open to door to piracy which is definitely going to increase with the PSN shit. I doubt the PSN data is so valuable they’re just going to let people pirate their games. Either they’re going to pull out the PC market to prevent piracy or they’re going to get rid of the PSN for PC. The latter makes too much sense so it’s probably going to be the former.

    • Prunebutt@slrpnk.net
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      3 months ago

      I’m curious: How do you think someone “shit the bed” with xbox, when Gamepass is incredibly popular and successful?

      • slaacaa@lemmy.world
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        3 months ago

        Sony has sold double the consoles this generation (60 vs 30 million I think). And the Series S is very unpopular with devs, increasing the complexity of developing games for Xbox to get just half the PS market.

        Game Pass is popular, but it’s just one stream of revenue, and a lot people are only using it on PC. Sony is selling consoles, 70 EUR games, and in addition their own subscriptions.

        I understand MS’s strategy, and maybe this was the best they could have done for this gen, but Sony and Nintendo is dominating console gaming, with MS lagging far behind.

        • overload@sopuli.xyz
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          3 months ago

          Nintendo just doing what they’ve always done is ironically what gamers have been calling for all this time. Just make fun games with no silly BS.

          Say what you will about Nintendo’s litigation strategy (its to protect the value of their IP in their mind), but they’re kind of crushing it even compared to Sony.

        • nman90@lemmy.world
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          3 months ago

          Don’t forget how much money MS is spending on these game company acquisitions just to close other studios they already have that released great games instead of funding them to make even more great games. I feel as though game pass really relies on getting more customers to sign up for its success and eventually there will not be enough to sustain itself and that is why we are already seeing price increases and changing of the tiers

        • Prunebutt@slrpnk.net
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          3 months ago

          Sony has sold double the consoles this generation (60 vs 30 million I think).

          Sold consoles isn’t that great of a cathegory to judge the two, since both lose money on every sold unit.

          And the Series S is very unpopular with devs, increasing the complexity of developing games for Xbox to get just half the PS market.

          Get ready for the same thing to happen on the vanilla PS5. Devs will target the PS5 pro for trailer footage and the games will run like shit on the old PS5.

          Game Pass is popular, but it’s just one stream of revenue, and a lot people are only using it on PC

          It’s very cheap to offer and if they don’t need to sell xboxes to have a wider customer base, that’s a bonus - not a drawback.

          but Sony and Nintendo is dominating console gaming, with MS lagging far behind

          We’ll see how far they’ll be lagging behind once they leverage their Call of duty monopoly.

          • ColeSloth@discuss.tchncs.de
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            3 months ago

            Vanilla ps5 will be left behind? Really? The Vanilla ps4 was never left behind.

            Further, it seems you lack an understanding of how systems even utilize things like this. If you were a computer gamer you’d easily know. It’s not really any extra programming. It’s just resolution, frame rate, and other shader setting and stuff simply being adjusted. Literally easy as hell. Just think about how a 2024 game can run on an old 1060 video card just fine, but the same game look nicer and also run just fine on a 5+ year newer 4080 gpu. Even if Sony immediately stopped selling regular ps5’s and we go three more years into the future, it makes absolutely no financial sense to make a game that only ran ok on the pro version. It’s too easy to have it run on the Vanilla version as well. “I’ll turn off advanced lighting and high detail shaders”. All done. That was a hard 10 minutes of work.

            • Prunebutt@slrpnk.net
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              3 months ago

              The Vanilla ps4 was never left behind.

              Since the Pro was released, no 1st party PS4 title ran at 60fps.

              Further, it seems you lack an understanding of how systems even utilize things like this. If you were a computer gamer you’d easily know.

              Bwahahahaha! Wait, you’re serious? Let me laugh even harder! 🤣🤣🤣 I’ve built my first own PC about 20 years ago and played PC about 10 years l.nger.

              It’s not really any extra programming. It’s just resolution, frame rate, and other shader setting and stuff simply being adjusted

              Ok, you clearly don’t have any idea about game development. Different hardware on PC is an incredible bitch to develop for. That’s where console development is way easier: you develop for one hardware configuration and can therefore optimize more effectively. That’s why console games can look significantly better than PC games on equivalent hardware.

              Making games run at 60fps is low priority compared to shooting a trailer with impressive graphics, which is which performance optimization has a relatively low priority on lower-end hardware.

              It’s not as easy as the customizable graphics settings for PC games.

              • ColeSloth@discuss.tchncs.de
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                3 months ago

                “Oh no. Games weren’t running at 60fps”

                Tons of games weren’t 60fps before the ps4 pro was ever released. That isn’t leaving the ps4 behind.

                Also. Woooow. You made your first pc 20 years ago. I’m like super impressed. Except I’m old. Older than you apparently. Or at least I started much earlier. Come back when your first pc had to have dip switches all over the motherboard and 4MB of ram was a whole lot. I was playing computer games in the 80’s, noon.

                But so what, really? That’s a dumbass “flex” to try and make. “I’ve used a computer longer than you, so that means I know more”. Like, seriously? That’s what your little mind tries to go to? You’re an idiot.

          • slaacaa@lemmy.world
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            3 months ago
            1. Even if they sell at a loss, the number of consoles mean the potential number of buyers for games. More consoles sold means they can sell more games and other profit generating products/services.
            2. Sony is barely selling any PS5 Pros as there is a low interest at this high price, which is unlikely to change in the future. The current console is not even fully utilized, lot of recent games are still PS4 cross-gen. 0 chance of the base PS5 being left behind
            3. MS will not make COD an exclusive, as they will not give up on the chance to sell a 70 USD/EUR game to 60 million PS5 users, which is double the size of their own market
            • Prunebutt@slrpnk.net
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              3 months ago
              1. You said yourself that a lot of gamepass subscriptions were on PC. You know how many people own PCs?
              2. That’s what happened with the Xbox one X and the PS4 pro. Game devs want to make their games look best for trailers, so the graphics will be focused on instead of optimizing for the lower tiered consoles. It’l be like “if you want stable 60fps, you’ll need the PS5 pro”.
              3. Starfield already didn’t come to the PS5. There even was a version for the PS5 in development.
                • Prunebutt@slrpnk.net
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                  3 months ago

                  Why? The argument was that MS wouldn’t make CoD exclusive, when they’ve made the highly anticipated Starfield exclusive.

        • Kushan@lemmy.world
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          3 months ago

          I don’t think Sony is making much more money than Microsoft is, though. They may have sold twice the consoles, but the generation is brutal in terms of actual profits.

          • ColeSloth@discuss.tchncs.de
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            3 months ago

            “The slide reveals that between when the PS5 launched in late 2020 and now, it’s generated $106 billion in sales, and a total operating profit of $10 billion, making it the most successful PlayStation console ever.”

            May 30, 2024 https://www.gamesradar.com

  • Ech@lemm.ee
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    3 months ago

    They’re really digging in on this shit, huh? Here’s hoping enough people pass on their games because of it that Sony regrets the decision.

  • ekZepp@lemmy.world
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    3 months ago

    Ok. I’ll still play the game with no PSN. They’ll just not get any money x it. 🤷‍♀️

  • 7112@lemmy.world
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    3 months ago

    Edit: Looks like the game is still on GOG without PSN requirment.

    • Gestrid@lemmy.ca
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      3 months ago

      Sadly, based on reviews for the game on GOG, while the game is technically DRM-free (in that it doesn’t Emily any of the traditional DRM like Denuvo), it still requests either full or limited data collection.

      • potatopeels@feddit.nu
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        3 months ago

        It requests it but doesn’t require it. True, you need to select “limited” or “full” but you could just disable the network or firewall it. I run it in a container without networking on linux mint and it works perfectly.

  • Creat@discuss.tchncs.de
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    3 months ago

    Kinda wanted to pick the game up at some point. Weird, I seem to have suddenly lost all interest. Huh.

      • Gestrid@lemmy.ca
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        3 months ago

        Game still requires either full or limited data collection in order to play. It apparently asks you for permission after the intro cutscene.

        • potatopeels@feddit.nu
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          3 months ago

          I’m running the gog version through wine with disabled networking for that container and it works perfectly. I forgot that the game has a telemetry option until I read this. Pick it up on gog, it goes for ~10€ every time they have a sale.