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Cake day: June 25th, 2023

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  • KubeRoot@discuss.tchncs.deto196@lemmy.blahaj.zoneStone Rule
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    16 days ago

    The implication of the meme is that the people talking about how stupid the protests are are actually blind to the very real climate change happening. They might know about it, but they don’t really comprehend that defacing the Stonehenge is nothing compared to it being completely underwater, alongside the whole area.

    Whether the comic is right or wrong is another thing, and the other guy arguing in bad faith is a cunt, but I strongly believe that’s what the comic is meant to portray.


  • Well, some games that come to mind are Stellaris, RimWorld, Oxygen Not Included, and I think the upcoming Factorio expansion. And from those, I think it might be possible to buy RimWorld DLC off-steam and install it in a steam copy.

    Fun fact, you can check - on steamdb, you can check depots for a game, and see if it has one for a DLC. If it does, then it is downloading extra files for it.

    All that said, I wouldn’t say it’s 100% a developer issue. The way I see the accusation, Valve is very comfortable providing convenient libraries for various things, including working with DLC, that only work on their platform, making it hard to release the game elsewhere in the future.

    I’m generally fine with that for a simple reason - Steam really does have great features that just work. However, if somebody forced Valve to make features like Steam Input available independent of Steam, it could be a great boon for gaming.


  • I think the DLC point is the one valid argument, although nontrivial to implement.

    How do you think DLC works on DRM-free games works, like GOG? The game is just gonna check if you have the DLC installed, without any real DRM.

    The main issue is, this is entirely possible right now for games to do, but it won’t be integrated with steam, and needs to be done by developers themselves. I don’t know how feasible it would be for Steam to realistically do something about it, but it’d definitely be nice if you could buy a game on steam, and later decide you want to buy DLC on another platform and install it onto your steam game.


  • I do have my screen set to sRGB, and it is possible it’s simply incorrect in SDR - when I enable HDR, everything looks greenish IIRC. As for color profiles, I think there might’ve been a built-in profile that was automatically enabled in the settings? It’s possible I’m looking at horrible colors and not realizing, but at least I’m not doing things like a friend, who “optimized” his colors to improve gaming performance, and keeps complaining about colors being weird 😅

    Color management is annoying, since you need a correct reference to verify anything, and I never looked into that.

    As for the monitors, I specifically meant good screens, not screens with good HDR - I feel like if you go for a good screen these days, it’ll likely have some HDR support, letting people simply try it out with little effort on Windows.


  • I use Wayland exclusively, and I’m on up to date Arch. I’m talking about issues like screenshare issues with software, XDG desktop portal screenshare randomly breaking, steam notifications started positioning wrongly, steam’s search stopped working (not 100% sure if those two are Wayland)…

    I also tried running a game in game scope with HDR enabled, experimenting with options and env cars I found online, but it just didn’t work. It was a sample size of one, but it was one game I wanted to play with friends, so I gave up in favor of just playing.

    I also don’t use MPV - I tried testing HDR with it, and it probably worked fine, but I don’t have the right media to test it. (Side note: I should try mpv more seriously, but I haven’t needed a video player much in general)

    An extra annoyance is the fact that the LDR colors are quite off with HDR enabled on Plasma. I suspect this is the fault of the display or configuration, but it’s still something I’d have to spend time researching and fixing, only to barely get any use out of it.

    I haven’t tried setting up steam itself in gamescope, but wouldn’t it be limited to one window then? Could try it just to experience an HDR game, but otherwise it’s a bit of a deal breaker.

    You might be right about it being for enthusiasts in the first place, but I feel like there’s a lot of people who will just pay up for a good screen that includes HDR, and on Windows I’d imagine you can just turn it on and start getting HDR from various sources - something that will surely become possible on Linux, but will take a while longer.

    All that said, I’m not saying this to shit on Wayland or the developers’ work on HDR. Not long ago HDR was something that just wasn’t possible, and people were whining it’ll take another 10 years at this rate. I’m excited to see the next update on this, as well as stable wider adoption, but that’s the thing - that’s something I’m anticipating, not something I’m gonna be using now.


  • Pretty sure HDR is “working” in the sense that KDE went ahead and implemented unfinished specs, so that the very few apps that also went ahead with it can do HDR, but only on Wayland which breaks other things that are behind, and also often requires very recent versions and specific obscure parameters to be passed to enable HDR support?

    Yeah, it’s a great step forwards and great for enthusiasts, but unless I’m very behind on the state of HDR myself, it’s still something I’d consider “coming soon” and not proclaim it’s just “working for me”. It certainly feels like a “year from now” kind of thing - something to anticipate, not try to force just yet.





  • KubeRoot@discuss.tchncs.detoScience Memes@mander.xyzFalling
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    1 month ago

    In the same way that earth has gravity that attracts objects, the objects have gravity that attracts earth. See also Newton’s third law, also known as “For every action, there is an equal and opposite reaction.” - for the earth to attract something, the earth also has to be attracted with the same force. It’s just that the earth has a lot more mass, so the force barely accelerates it.



  • If apple is viable for consumers, and apple uses ARM, then ARM is viable for consumers.

    Windows and Linux being unfortunately behind is not an argument against ARM being viable, it shows it’s not ready - however, apple was in the same situation before they moved to ARM, so theoretically Microsoft could attempt a similar investment and push towards ARM. Apple’s control over both hardware and software certainly helped them, and went well for them.

    That said, maybe it’s a disagreement on terminology. When I say that ARM is viable, I mean that it’s ready to create hardware and software that does what people need it to do. Apple clearly succeeded, now it’s a question of if/when manufacturers start making open hardware and software starts compatibility… Or if maybe another option will succeed instead.





  • KubeRoot@discuss.tchncs.detoScience Memes@mander.xyzentropy
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    2 months ago

    The reason entropy is a “force” that dooms things is that once maximum entropy is achieved, there is no energy differential, and with no energy differential you can’t perform any work, life cannot exist, electricity cannot be generated, etc.

    The idea that entropy unstoppably increases predicts that, eventually, all energy will be “spent” and no life can exist - a timer for all sentience in the universe.

    Also, launching probes into space doesn’t increase entropy (to be precise, the act of launching probes uses energy with some inefficiency, so it does increase entropy, just not through the fact that a probe is now in space), because pulling matter away from other matter increases potential gravitational energy. Maximum entropy in this sense would be all matter in the universe clumped together into an inert, uniformly mixed… Clump?

    Also, I’m not a physicist, so I probably got some things wrong, especially terminology, so take this with a grain of salt.