Not a victim of GaaS FOMO
Single player LYFE
- Just avoid AAA slop from big publishers, problem solved.
- Quite ironic you’re using an AI generated image for it considering the same AAA publishers are considering using it. I really hope you don’t think “DEI” and “wokeness” are responsible for these AAA publishers pushing multiplayer-first games on us.
You’re making many assumptions over a meme.
Yeah this dude is an idiot.what the actual fuck is his reasoning here?
Typical multiplayer enjoyer
HotS has never made me rage
LoL OTOH…
HotS?
Hornets of the Serengeti? Hotel of the Swans? Hardness of the Sexbots? Helping out the Seniors? Harsh or too Soft?
Hardness of the Sexbots?
Fisto
ಠ_ಠ
It’s Heroes of the Storm but I think I like your ideas better
And then you play Xcom 2 and realize that Dota 2 was meditative by comparison
99%? Are you sure?
Single player is the best.
yes but i do miss co-op gaming.
A few games that are great single player can also be played with friends such as Terraria, Stardew Valley, Factorio and Minecraft.
Couch co-op, split-screen, hotseat; Kingdom Two Crowns is nice. So is Darksiders Genesis, For The King, Moon Hunters, Trine, etc.
Always on the lookout for other good co-op couch games, especially with a good story, but I feel that they are few and far between. :(
It takes two is absolutely amazing in every aspect.
Brothers, It takes two and A way out.
A way out I really liked.
Deep Rock Galactic.
Rock and Stone, Miner!
Powerwash Simulator.
100% Online gaming is pretty toxic and I love being able to play at my own pace.
Only exception to this for me was stardew with my wife.
Toxicity is one thing for sure but I don’t like how the commercialization of MP has shaped it.
Indie games have a very different feel in their online gameplay compared to “commercial” games.
Even way back, HL1 online and those online experiences felt so different because it was designed to be about the group experience rather than level up and get a skin, buy a weapon, our skill tree is massive. Sure technology was holding it back but I wish I could see what it would’ve been without the massive push for $$$.
10 year old games on a 4k OLED with maxed out settings is the best. Especially if it’s a game you can run above 60 fps.
Sometimes I even set the difficulty to Easy to really chill.
And replay games I already know by heart. I can start a new game or… play Starfox 64 again. “Do a barrel roll”.
StarFox 64 is so perfect in that arcade-game way, where you can technically finish it in a sitting but it’s so cool to figure out different paths and stuff. :D
“Okay guys, let’s ROCK N’ ROLL!”
In case you haven’t seen it, this video might make you very happy.
Here is an alternative Piped link(s):
https://www.piped.video/watch?v=GXLmDRwxAUU
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I’m open-source; check me out at GitHub.
I had not seen it, that was pretty cool.
if game difficulty gets to the point the tedium takes the joy out of it, nothing wrong with easy mode.
Sometimes I’ll get the trainer so I can chill and feel like a badass. I could “Git gud” or better yet ill take infinite ammo and no reload and relaxingly kill everything
A lot of times I start out with Normal difficulty, and a game eventually escalates its difficulty past what I am capable of delivering. At which point I find that the only way to change the difficulty is to start over, so I uninstall it.
Wait, you play games to have fun and not as a duty? What about “pride and accomplishment”? ;)
The moment I embraced easy mode was when Assassin’s Creed Odyssey was like: “Is the gameplay we designed for our single player game too tedious? Then buy some legendary items with IRL money or maybe our XP cheat!”
I hate that games started designing around microtransactions. Like who thought “hey let’s take the worst parts of MMOs and put them into single player”. I loved AC origins and was so looking forward to odyssey and then I just bounced off it within a few hours because so much of it just felt like doing chores.
Everyone who looked at how much money WoW was pulling in without having to churn out game after game and figured out why
Extra bonus: Odyssey was supposed to feature a female lead, rather than the choice, but a misogynistic Ubisoft exec vetoed it, which I can only assume was reason for the absolutely garbage dialog.
The suits did. You know, so the line goes up. Because we’re all gonna die otherwise or something.
Don’t forget that this also unlocks using Linux for a lot of folks now.
Achievement Unlocked: Mention Linux in a computer related thread!
100% of tech related posts have this achievement.
(Relax comrades, I too am a Linux disciple.)
shillingFOSS advertising. It’s the only way we can promote linux.
I almost never buy multiplayer-focused games anymore. Of course not all gamers are shitty, but enough are to matter. Having left those games behind I can see how they were taking more joy from my life than they added. If friends want to do private co-op that’s cool, but it’s also rarer now that we’re all older.
As far as sales go, I love playing a year or two behind new releases. Patched games at a discount ftw and timing doesn’t matter in single-player games.
To me, multiplayer video games should be about having fun with friends. Couch co-op, LAN parties, online multiplayer work for different genres and depending where your friends are. I don’t care if they’re older games, newer games, as long as it’s fun and interesting.
Yeah I don’t really care to play with strangers and none of my friends have ever asked to play so I also stick to single player games when I do play.
I got Max Max on steam for $5 a few years ago. Worth it.
Steam version has Denuvo. GOG version doesn’t. Other than that they should be the same. I noticed only differences in load times.
It’s a fun game and runs great on a potato. $5 is definitely worth it.
I want to play my character, not just play towards whatever the optimal setup is
I strive to ultimately be able to tank enemies and kill them with weak weapons like forks.
If you want to be the Cutlery Colossus then you can
I only play single player games, but couldn’t care less about achievements. It is all about exploration, story, game mechanics and modding for me.
People treat achievements as if they are a status symbol. I mean sure, if you don’t know what else to do in a game, they can give you some goal, but IMO the game itself should encourage you to reach the goal, not some external badge. The experience doing the task should be the reward in of itself.
depends on the game, achievement hunting can be a lot of fun in a game u already love its just more stuff to do and more reasons to play, sure if all the achievements in a game are things like getting all of a collectible or beating certain story missions/quests they are pretty boring but in pdx map simulators for example many of the are interesting run ideas or they indicate where the hand crafted content is at. And despite how much i love the game i dont think i would have played as much of Tyranny as i did if i hadnt decide to get all the achievements.
Sure there are some interesting achievment, like the Stanley parable ones. For instance: ‘Go outside: Don’t play the game for 5 years’ (https://thestanleyparable.fandom.com/wiki/Achievements)
last played oct 15 2017 damn i guess its been more than 5 years
Achievement unlocked! You’ve completed the tutorial!
What’s even funnier is “14.39% of players have gotten this far before uninstalling the game and forgetting about it forever”
Achievement unlocked! You opened the game!
I feel like even that would have only like a 60% achievement rate.
Only silly people flaunt achievements. I use them as a meta-gaming guideline, which in a good game leads to interesting and fun challenges. In an RPG, it’s like a check box for getting every ultimate weapon, fighting every boss, etc.
Can also give me something to do in a game I’ve played but loved. Retroachevements for instance encouraged me replay SaGa (aka Final Fantasy Legend) with only one character in the team. Wasn’t too hard, but definitely a second playthrough thing.
Well, the issue with that is that achievements are global over all playthroughs, so it doesn’t really work as a checklist.
True, if and when I ever get around to replaying things that could be a problem (although the industry has seen to remaking everything I cared about, sometimes poorly, but that’s another problem).
Another shout-out to the nerds running retroachevements though because they thought it that; they have an encore mode that let’s you redo achievements. Although honestly you could just make a second account, that stuff is for emulated content anyway and it’s not like it’s DRMed, haha.
I love any game with a handcrafted map and some exploration. Even Satisfactory, a factory building game, does an excellent job at that. Procedural generation has its uses but lacks soul I guess.
There used to be an effort made with how you play a game to get achievements. The Orange box was a great example of this. The ‘Little Rocket Man’ and ‘The One Free bullet’ achievements both made you play the game in a different way. Sadly now it’s mostly just ‘play the game’ ‘collect all the things’.
I’m happy with a 17" laptop, though I’m having to use a usb keyboard. Also playing a game from 2015, Rebel Galaxy. Nothing really stands out, but it’s interesting enough for my tastes.
I was so anti gaming laptop for years but my wife swears by them. I think I just got burned from crappy laptops around the 2000s - 2010s, because her latest laptop is a beast. Not to mention most PC games aren’t trying to push to cutting edge specs anymore.
So I’ve turned around and I think gaming laptops are great!
I can relate. For a long time, I was all about a tower desktop, because I could upgrade it as needed. Last one I had I built in 2014, but didn’t upgrade it in any capacity until 2017, when I gave it to my brother. If I wanted a better graphics card, I’d have to get a new PSU, and I also needed a better screen over my then 12 year old, 15" LCD screen. I didn’t buy anything new outright as I was short on cash, so I spent the next 2 years using a laptop I bought back in 2012, which even played Fallout 4 on medium! That time with it really made me appreciate the form factor and portability
I moved to towers for the same reason years ago, but I basically never do major component swaps like I thought I would.
I’ve since realized that having a tower is really nice for other things though, namely maintenance and cleaning/airflow. My rtx 2060 seemed like it was on its way out a year ago (thermal throttling, even on way lower settings than it used to be able to run just fine), so I took it apart and replaced the thermal paste. Runs better than when I first got it. Got some new case fans recently as well and the whole thing runs cooler, quieter, and they use less power than my stock ones, which is nice.
Obviously the thermal paste thing applies to laptops as well, but laptops can be very tough to get open and dig around in.
Gaming laptops are great for those who don’t understand they’re getting a slower, harder to upgrade and more expensive system than a desktop.
Unless a college student in Tokyo with half a square foot of desk space, or travel a lot and like to game at the hotel, there are very few reasonable justifications for a gaming laptop. And even with those justifications they are a less-than-ideal situation. A desktop is always a better solution when feasible.
The thing I don’t like about laptops are 1. Noise and 2. The bursty CPUs just don’t mesh well if I want to run a swarm of VMs or need to just run a big compress/decompress process. I watched one laptop slowly throttle itself all the way down to 700mhz while I was messing with a bunch of VMs and it really made me miss having a desktop where it can just chill at 5x the speed at 100% utilization and chew through whatever is being thrown at it
Rebel galaxy is awesome. Broadside combat with a smile. I hope you’re enjoying it.
fuck MOBAs
And people wonder why I still play Factorio, Parkitect, ATS, or RCT. People suck and being able to ignore them is great.
I’ve been playing Planet Crafter waaay too much. Check it out if you like Factorio, Satisfactory, etc. It’s fun and super addictive. At least to me.
Dyson Sphere Program
I’ve played DSP, it’s a great game too. I’ll probably jump back to that when I burn out on Planet Crafter. The thing I don’t like about it and Satisfactory is conveyor belt management. The constant battle to rewire the spaghetti.
DSP recently got localized small distribution drones, you can convert any storage box into a tiny logistics station now. It’s pretty sweet, really reduces the spaghetti early on in recent playthroughs
I absolutely love rollercoaster Tycoon. There really isn’t a game like it.
Have you tried Planet Coaster? Might be up your alley.
Here I am playing games from the 90s and 00s. Crazy that Quake III and Unreal Tournament are still active.
I often use UT, Q3 and CS 1.6 as examples of how long a game can stay active when players are given tools to setup their own servers, as opposed to companies handling multiplayer themselves (and often killing it off in a few years).
When they’re good, they’re good. Good gameplay beats good graphics every day
bruh factorio is literally in active development and has a huge active community, who would even think twice seeing someone playing it.